Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/IFrameHaltable.cs
2025-08-13 09:26:42 +08:00

20 lines
258 B
C#

using UnityEngine;
namespace MoleMole
{
public interface IFrameHaltable
{
Vector3 XZPosition { get; }
FixedStack<float> timeScaleStack { get; }
uint GetRuntimeID();
bool IsToBeRemove();
bool IsActive();
void FrameHalt(int frameNum);
}
}