Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MonoIslandBuildingsUtil.cs
2025-08-13 09:26:42 +08:00

16 lines
306 B
C#

using UnityEngine;
namespace MoleMole
{
public class MonoIslandBuildingsUtil : MonoBehaviour
{
public Material _highLightMat;
public float _highLightLerpDuration = 0.5f;
public float _ratioOfOpaquenessToPolygonOffsetFront = 0.2f;
public float _ratioOfOpaquenessToPolygonOffsetBack = 1f;
}
}