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75 lines
2.0 KiB
C#
75 lines
2.0 KiB
C#
using MoleMole.Config;
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using UnityEngine.UI;
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namespace MoleMole
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{
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public class SupplyEntrancePageContext : BasePageContext
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{
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public SupplyEntrancePageContext()
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{
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config = new ContextPattern
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{
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contextName = "SupplyEntrancePageContext",
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viewPrefabPath = "UI/Menus/Page/SupplyEntrancePage",
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cacheType = ViewCacheType.AlwaysCached
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};
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}
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public override bool OnPacket(NetPacketV1 pkt)
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{
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ushort cmdId = pkt.getCmdId();
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if (cmdId == 198)
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{
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return SetupWelfareHint();
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}
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return false;
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}
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protected override void BindViewCallbacks()
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{
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BindViewCallback(base.view.transform.Find("Btn/BtnSupply/Button").GetComponent<Button>(), OnGachaButtonClick);
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BindViewCallback(base.view.transform.Find("Btn/BtnShop/Button").GetComponent<Button>(), OnShopButtonClick);
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BindViewCallback(base.view.transform.Find("Btn/BtnRecharge/Button").GetComponent<Button>(), OnRechargeButtonClick);
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}
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protected override bool SetupView()
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{
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SetupGacha();
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SetupWelfareHint();
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return false;
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}
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private void OnGachaButtonClick()
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{
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Singleton<NetworkManager>.Instance.RequestGachaDisplayInfo();
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Singleton<MainUIManager>.Instance.ShowPage(new GachaMainPageContext());
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}
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private void OnShopButtonClick()
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{
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Singleton<MainUIManager>.Instance.ShowPage(new ShopPageContext());
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}
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private void OnRechargeButtonClick()
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{
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Singleton<MainUIManager>.Instance.ShowPage(new RechargePageContext());
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}
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private void SetupGacha()
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{
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int teamLevel = Singleton<PlayerModule>.Instance.playerData.teamLevel;
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int gachaUnlockNeedPlayerLevel = MiscData.Config.BasicConfig.GachaUnlockNeedPlayerLevel;
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bool flag = teamLevel < gachaUnlockNeedPlayerLevel;
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base.view.transform.Find("Btn/BtnSupply").gameObject.SetActive(!flag);
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base.view.transform.Find("Btn/BtnSupply/Locked").gameObject.SetActive(false);
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}
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private bool SetupWelfareHint()
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{
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bool active = Singleton<ShopWelfareModule>.Instance.HasWelfareCanGet();
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base.view.transform.Find("Btn/BtnRecharge/PopUp").gameObject.SetActive(active);
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return false;
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}
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}
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}
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