Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/ViewCacheEntry.cs
2025-08-13 09:26:42 +08:00

14 lines
176 B
C#

using UnityEngine;
namespace MoleMole
{
public class ViewCacheEntry
{
public string viewPrefabPath;
public GameObject instancedGameObject;
public bool isInUse;
}
}