Files
BH3/Assets/Sprite/AchieveOtaku.asset
2025-08-13 09:26:42 +08:00

50 lines
1.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!213 &21300000
Sprite:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: AchieveOtaku
m_Rect:
serializedVersion: 2
x: 300
y: 283
width: 120
height: 115
m_Offset: {x: 0, y: 0}
m_Border: {x: 0, y: 0, z: 0, w: 0}
m_PixelsToUnits: 1
m_Extrude: 1
m_IsPolygon: 0
m_AtlasName:
m_PackingTag:
m_RD:
texture: {fileID: 2800000, guid: a92e1e427893b814b984b65576acd3d4, type: 3}
alphaTexture: {fileID: 0}
vertices:
- serializedVersion: 2
pos: {x: 60, y: 45.5, z: 0}
- serializedVersion: 2
pos: {x: 43, y: -57.5, z: 0}
- serializedVersion: 2
pos: {x: 60, y: -24.5, z: 0}
- serializedVersion: 2
pos: {x: 28, y: 57.5, z: 0}
- serializedVersion: 2
pos: {x: -27, y: -57.5, z: 0}
- serializedVersion: 2
pos: {x: -60, y: 57.5, z: 0}
- serializedVersion: 2
pos: {x: -60, y: -18.5, z: 0}
indices: 060005000400030004000500010004000300000001000300020001000000
textureRect:
serializedVersion: 2
x: 300
y: 283
width: 120
height: 115
textureRectOffset: {x: 0, y: 0}
settingsRaw: 67
uvTransform: {x: 1, y: 360, z: 1, w: 340.5}