Files
BH3/Assets/Plugins/Assembly-CSharp-firstpass/BehaviorDesigner/Runtime/BehaviorTree.cs
2025-08-13 09:26:42 +08:00

11 lines
243 B
C#

using UnityEngine;
namespace BehaviorDesigner.Runtime
{
// Wrapper for the Behavior class
[AddComponentMenu("Behavior Designer/Behavior Tree")]
public class BehaviorTree : Behavior
{
// intentionally left blank
}
}