Files
BH3/Assets/Plugins/Assembly-CSharp-firstpass/BehaviorDesigner/Runtime/ExternalBehaviorTree.cs
2025-08-13 09:26:42 +08:00

11 lines
215 B
C#

using UnityEngine;
using System.Collections;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class ExternalBehaviorTree : ExternalBehavior
{
// intentionally left blank
}
}