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20 lines
422 B
C#
20 lines
422 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BehaviorDesigner.Runtime
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{
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[Serializable]
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public class VariableSerializationData
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{
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[SerializeField]
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public List<int> variableStartIndex = new List<int>();
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[SerializeField]
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public string JSONSerialization = string.Empty;
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[SerializeField]
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public FieldSerializationData fieldSerializationData = new FieldSerializationData();
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}
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}
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