Files
BH3/Assets/Plugins/Assembly-CSharp-firstpass/CinemaDirector/ScreenshotCapture.cs
2025-09-11 15:00:19 +08:00

25 lines
464 B
C#

using System.IO;
using UnityEngine;
namespace CinemaDirector
{
public class ScreenshotCapture : MonoBehaviour
{
public string Folder = "CaptureOutput";
public int FrameRate = 24;
private void Start()
{
Time.captureFramerate = FrameRate;
Directory.CreateDirectory(Folder);
}
private void Update()
{
string filename = string.Format("{0}/shot {1:D04}.png", Folder, Time.frameCount);
ScreenCapture.CaptureScreenshot(filename);
}
}
}