mirror of
https://github.com/tym1116/BH3.git
synced 2025-12-16 16:34:41 +01:00
185 lines
3.6 KiB
C#
185 lines
3.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace CinemaDirector
|
|
{
|
|
[TrackGroup("Track Group", new TimelineTrackGenre[] { TimelineTrackGenre.GlobalTrack })]
|
|
public abstract class TrackGroup : MonoBehaviour, IOptimizable
|
|
{
|
|
[SerializeField]
|
|
private int ordinal = -1;
|
|
|
|
[SerializeField]
|
|
private bool canOptimize = true;
|
|
|
|
protected TimelineTrack[] trackCache;
|
|
|
|
protected List<Type> allowedTrackTypes;
|
|
|
|
private bool hasBeenOptimized;
|
|
|
|
public Cutscene Cutscene
|
|
{
|
|
get
|
|
{
|
|
Cutscene cutscene = null;
|
|
if (base.transform.parent != null)
|
|
{
|
|
cutscene = base.transform.parent.GetComponentInParent<Cutscene>();
|
|
if (cutscene == null)
|
|
{
|
|
Debug.LogError("No Cutscene found on parent!", this);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Debug.LogError("TrackGroup has no parent!", this);
|
|
}
|
|
return cutscene;
|
|
}
|
|
}
|
|
|
|
public int Ordinal
|
|
{
|
|
get
|
|
{
|
|
return ordinal;
|
|
}
|
|
set
|
|
{
|
|
ordinal = value;
|
|
}
|
|
}
|
|
|
|
public bool CanOptimize
|
|
{
|
|
get
|
|
{
|
|
return canOptimize;
|
|
}
|
|
set
|
|
{
|
|
canOptimize = value;
|
|
}
|
|
}
|
|
|
|
public virtual void Optimize()
|
|
{
|
|
if (canOptimize)
|
|
{
|
|
trackCache = GetTracks();
|
|
hasBeenOptimized = true;
|
|
}
|
|
TimelineTrack[] tracks = GetTracks();
|
|
foreach (TimelineTrack timelineTrack in tracks)
|
|
{
|
|
timelineTrack.Optimize();
|
|
}
|
|
}
|
|
|
|
public virtual void Initialize()
|
|
{
|
|
TimelineTrack[] tracks = GetTracks();
|
|
foreach (TimelineTrack timelineTrack in tracks)
|
|
{
|
|
timelineTrack.Initialize();
|
|
}
|
|
}
|
|
|
|
public virtual void UpdateTrackGroup(float time, float deltaTime)
|
|
{
|
|
TimelineTrack[] tracks = GetTracks();
|
|
foreach (TimelineTrack timelineTrack in tracks)
|
|
{
|
|
timelineTrack.UpdateTrack(time, deltaTime);
|
|
}
|
|
}
|
|
|
|
public virtual void Pause()
|
|
{
|
|
TimelineTrack[] tracks = GetTracks();
|
|
foreach (TimelineTrack timelineTrack in tracks)
|
|
{
|
|
timelineTrack.Pause();
|
|
}
|
|
}
|
|
|
|
public virtual void Stop()
|
|
{
|
|
TimelineTrack[] tracks = GetTracks();
|
|
foreach (TimelineTrack timelineTrack in tracks)
|
|
{
|
|
timelineTrack.Stop();
|
|
}
|
|
}
|
|
|
|
public virtual void Resume()
|
|
{
|
|
TimelineTrack[] tracks = GetTracks();
|
|
foreach (TimelineTrack timelineTrack in tracks)
|
|
{
|
|
timelineTrack.Resume();
|
|
}
|
|
}
|
|
|
|
public virtual void SetRunningTime(float time)
|
|
{
|
|
TimelineTrack[] tracks = GetTracks();
|
|
foreach (TimelineTrack timelineTrack in tracks)
|
|
{
|
|
timelineTrack.SetTime(time);
|
|
}
|
|
}
|
|
|
|
public virtual List<float> GetMilestones(float from, float to)
|
|
{
|
|
List<float> list = new List<float>();
|
|
TimelineTrack[] tracks = GetTracks();
|
|
foreach (TimelineTrack timelineTrack in tracks)
|
|
{
|
|
List<float> milestones = timelineTrack.GetMilestones(from, to);
|
|
foreach (float item2 in milestones)
|
|
{
|
|
float item = item2;
|
|
if (!list.Contains(item))
|
|
{
|
|
list.Add(item);
|
|
}
|
|
}
|
|
}
|
|
list.Sort();
|
|
return list;
|
|
}
|
|
|
|
public virtual TimelineTrack[] GetTracks()
|
|
{
|
|
if (hasBeenOptimized)
|
|
{
|
|
return trackCache;
|
|
}
|
|
List<TimelineTrack> list = new List<TimelineTrack>();
|
|
foreach (Type allowedTrackType in GetAllowedTrackTypes())
|
|
{
|
|
Component[] componentsInChildren = GetComponentsInChildren(allowedTrackType);
|
|
Component[] array = componentsInChildren;
|
|
foreach (Component component in array)
|
|
{
|
|
list.Add((TimelineTrack)component);
|
|
}
|
|
}
|
|
list.Sort((TimelineTrack track1, TimelineTrack track2) => track1.Ordinal - track2.Ordinal);
|
|
return list.ToArray();
|
|
}
|
|
|
|
public List<Type> GetAllowedTrackTypes()
|
|
{
|
|
if (allowedTrackTypes == null)
|
|
{
|
|
allowedTrackTypes = DirectorRuntimeHelper.GetAllowedTrackTypes(this);
|
|
}
|
|
return allowedTrackTypes;
|
|
}
|
|
}
|
|
}
|