Files
BH3/Assets/Plugins/Assembly-CSharp-firstpass/MoleMole/PlayerLevelMetaData.cs
2025-08-13 09:26:42 +08:00

43 lines
1.1 KiB
C#

namespace MoleMole
{
[GeneratePartialHash(CombineGeneratedFile = true)]
public class PlayerLevelMetaData : IHashable
{
public readonly int level;
public readonly int exp;
public readonly int stamina;
public readonly int numFriends;
public readonly int avatarLevelLimit;
public readonly int scBonus;
public readonly int staminaBonus;
public PlayerLevelMetaData(int level, int exp, int stamina, int numFriends, int avatarLevelLimit, int scBonus, int staminaBonus)
{
this.level = level;
this.exp = exp;
this.stamina = stamina;
this.numFriends = numFriends;
this.avatarLevelLimit = avatarLevelLimit;
this.scBonus = scBonus;
this.staminaBonus = staminaBonus;
}
public void ObjectContentHashOnto(ref int lastHash)
{
HashUtils.ContentHashOnto(level, ref lastHash);
HashUtils.ContentHashOnto(exp, ref lastHash);
HashUtils.ContentHashOnto(stamina, ref lastHash);
HashUtils.ContentHashOnto(numFriends, ref lastHash);
HashUtils.ContentHashOnto(avatarLevelLimit, ref lastHash);
HashUtils.ContentHashOnto(scBonus, ref lastHash);
HashUtils.ContentHashOnto(staminaBonus, ref lastHash);
}
}
}