Files
BH3/Assets/Scripts/Assembly-CSharp/CircleButton.cs
2025-08-13 09:26:42 +08:00

13 lines
271 B
C#

using UnityEngine;
using UnityEngine.UI;
public class CircleButton : Button, ICanvasRaycastFilter
{
public float radius = 50f;
public bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera)
{
return Vector2.Distance(sp, base.transform.position) < radius;
}
}