Files
BH3/Assets/Scripts/Assembly-CSharp/DuplicateTarget.cs
2025-08-13 09:26:42 +08:00

18 lines
302 B
C#

using UnityEngine;
public class DuplicateTarget : MonoBehaviour
{
public GameObject target;
public int count;
private void Start()
{
for (int i = 0; i < count; i++)
{
GameObject gameObject = Object.Instantiate(target);
gameObject.transform.parent = base.gameObject.transform;
}
}
}