Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/CabinDetailPageContext.cs
2025-08-13 09:26:42 +08:00

1220 lines
44 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using MoleMole.Config;
using UnityEngine;
using UnityEngine.UI;
using proto;
namespace MoleMole
{
public class CabinDetailPageContext : BasePageContext
{
public const string POWER_TAB = "PowerTab";
public const string TREE_TAB = "TreeTab";
public const string ENHANCE_TAB = "EnhanceTab";
public const string VENTURE_TAB = "VentureTab";
public const string MISC_TAB = "MiscTab";
public const string MISC_OVERVIEW_TAB = "MiscOverviewTab";
public const string COLLECT_TAB = "CollectTab";
private const string AVATAR_ENHANCE_INFO_PREFAB_PATH = "UI/Menus/Widget/Island/AvatarEnhanceInfo";
private const string TREE_TAB_PREFAB_PATH = "UI/Menus/Page/Island/TreeTab";
private const string MISC_TAB_PREFAB_PATH = "UI/Menus/Page/Island/MiscTab";
private const string COLLECT_UI_BG_PREFAB_PATH = "SpriteOutput/CabinBG/CabinCollectBG";
private const string COLLECT_UI_BLACK_PREFAB_PATH = "SpriteOutput/CabinBG/CabinCollectBlack";
private const string ENHANCE_UI_BG_PREFAB_PATH = "SpriteOutput/CabinBG/CabinEnhanceBG";
private const string ENHANCE_UI_BLACK_PREFAB_PATH = "SpriteOutput/CabinBG/CabinEnhanceBlack";
private const string Misc_UI_BG_PREFAB_PATH = "SpriteOutput/CabinBG/CabinMiscBG";
private const string Misc_UI_BLACK_PREFAB_PATH = "SpriteOutput/CabinBG/CabinMiscBlack";
private const string POWER_UI_BG_PREFAB_PATH = "SpriteOutput/CabinBG/CabinPowerBG";
private const string POWER_UI_BLACK_PREFAB_PATH = "SpriteOutput/CabinBG/CabinPowerBlack";
private const string VENTURE_UI_BG_PREFAB_PATH = "SpriteOutput/CabinBG/CabinVentureBG";
private const string VENTURE_UI_BLACK_PREFAB_PATH = "SpriteOutput/CabinBG/CabinVentureBlack";
private int _animatorCollectTrigger = Animator.StringToHash("CollectTab");
private int _animatorPowerTrigger = Animator.StringToHash("PowerTab");
private int _animatorMiscTrigger = Animator.StringToHash("MiscTab");
private int _animatorMiscOverviewTrigger = Animator.StringToHash("MiscOverviewTab");
private int _animatorVentureTrigger = Animator.StringToHash("VentureTab");
private int _animatorEnhanceTrigger = Animator.StringToHash("EnhanceTab");
private int _animatorTreeTrigger = Animator.StringToHash("TreeTab");
private Dictionary<string, int> _animatorTriggerDict;
private Animator _animator;
public static readonly string[] TAB_KEY = new string[7] { "PowerTab", "TreeTab", "EnhanceTab", "VentureTab", "MiscTab", "MiscOverviewTab", "CollectTab" };
public string defaultTab = string.Empty;
private TabManager _tabManager;
private CabinDataItemBase _cabinData;
private int _playerLevelBefore;
private CanvasTimer _triggerCameraTimer;
private Vector2 _infoPos;
private List<VentureDataItem> _ventureList;
private MiscSubTab _currentMiscSubTab;
private CanvasTimer _collectCabinTimer;
private float FETCH_SCOIN_MISSION_RATIO_TOTAL = 200f;
private bool _bCacheSpawn;
private Dictionary<MiscSubTab, Transform> _subTabDict = new Dictionary<MiscSubTab, Transform>();
private StorageDataItemBase _selectedItem;
private List<StorageDataItemBase> _showItemList;
private Transform _iconEffect;
private float _iconEffectDuration = 2.5f;
public CabinDetailPageContext(CabinDataItemBase cabinData, bool bCacheSpawn = false)
{
config = new ContextPattern
{
contextName = "CabinDetailPageContext",
viewPrefabPath = "UI/Menus/Page/Island/CabinDetailPage",
cacheType = ViewCacheType.AlwaysCached
};
_cabinData = cabinData;
_tabManager = new TabManager();
_tabManager.onSetActive += OnTabSetActive;
_bCacheSpawn = bCacheSpawn;
}
private void SetupUIBG()
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Expected I4, but got Unknown
Image component = base.view.transform.Find("BG/BG").GetComponent<Image>();
Image component2 = base.view.transform.Find("BG/Black").GetComponent<Image>();
string prefabPath = string.Empty;
string prefabPath2 = string.Empty;
CabinType cabinType = _cabinData.cabinType;
switch ((int)cabinType - 1)
{
case 0:
prefabPath = "SpriteOutput/CabinBG/CabinPowerBG";
prefabPath2 = "SpriteOutput/CabinBG/CabinPowerBlack";
break;
case 1:
prefabPath = "SpriteOutput/CabinBG/CabinEnhanceBG";
prefabPath2 = "SpriteOutput/CabinBG/CabinEnhanceBlack";
break;
case 5:
prefabPath = "SpriteOutput/CabinBG/CabinEnhanceBG";
prefabPath2 = "SpriteOutput/CabinBG/CabinEnhanceBlack";
break;
case 6:
prefabPath = "SpriteOutput/CabinBG/CabinEnhanceBG";
prefabPath2 = "SpriteOutput/CabinBG/CabinEnhanceBlack";
break;
case 4:
prefabPath = "SpriteOutput/CabinBG/CabinVentureBG";
prefabPath2 = "SpriteOutput/CabinBG/CabinVentureBlack";
break;
case 3:
prefabPath = "SpriteOutput/CabinBG/CabinMiscBG";
prefabPath2 = "SpriteOutput/CabinBG/CabinMiscBlack";
break;
case 2:
prefabPath = "SpriteOutput/CabinBG/CabinCollectBG";
prefabPath2 = "SpriteOutput/CabinBG/CabinCollectBlack";
break;
}
component.sprite = Miscs.GetSpriteByPrefab(prefabPath);
component2.sprite = Miscs.GetSpriteByPrefab(prefabPath2);
}
public override bool OnNotify(Notify ntf)
{
if (ntf.type == NotifyTypes.SetSellViewActive)
{
}
return false;
}
public override bool OnPacket(NetPacketV1 pkt)
{
ushort cmdId = pkt.getCmdId();
if (cmdId == 157)
{
SetupView();
}
if (cmdId == 167)
{
OnResetCabinTechRsp(pkt.getData<ResetCabinTechRsp>());
}
if (cmdId == 165)
{
OnAddCabinTechRsp(pkt.getData<AddCabinTechRsp>());
}
if (cmdId == 169)
{
OnGetIslandVentureRsp(pkt.getData<GetIslandVentureRsp>());
}
if (cmdId == 11)
{
OnGetMainDataRsp(pkt.getData<GetMainDataRsp>());
}
if (cmdId == 176)
{
OnGetIslandVentureRewardRsp(pkt.getData<GetIslandVentureRewardRsp>());
}
if (cmdId == 170)
{
RefreshVentureTabContent();
}
if (cmdId == 180)
{
OnGetIslandDisjoinEquipmentRsp(pkt.getData<IslandDisjoinEquipmentRsp>());
}
if (cmdId == 172)
{
OnRefreshIslandVentureRsp(pkt.getData<RefreshIslandVentureRsp>());
}
if (cmdId == 184)
{
OnGetCollectCabinRsp(pkt.getData<GetCollectCabinRsp>());
}
if (cmdId == 182)
{
OnIslandCollectRsp(pkt.getData<IslandCollectRsp>());
}
if (cmdId == 210)
{
OnSpeedUpIslandVentureRsp(pkt.getData<SpeedUpIslandVentureRsp>());
}
if (cmdId == 222)
{
OnGetRefreshIslandVentureInfoRsp(pkt.getData<GetRefreshIslandVentureInfoRsp>());
}
return false;
}
protected override void BindViewCallbacks()
{
BindViewCallback(base.view.transform.Find("TabBtns/TabBtnPower").GetComponent<Button>(), OnPowerTabBtnClick);
BindViewCallback(base.view.transform.Find("TabBtns/TabBtnTree").GetComponent<Button>(), OnTreeTabBtnClick);
BindViewCallback(base.view.transform.Find("TabBtns/TabBtnEnhance").GetComponent<Button>(), OnEnhanceTabBtnClick);
BindViewCallback(base.view.transform.Find("TabBtns/TabBtnVenture").GetComponent<Button>(), OnVentureTabBtnClick);
BindViewCallback(base.view.transform.Find("TabBtns/TabBtnMisc").GetComponent<Button>(), OnMiscTabBtnClick);
BindViewCallback(base.view.transform.Find("TabBtns/TabBtnMiscOverview").GetComponent<Button>(), OnMiscOverviewTabBtnClick);
BindViewCallback(base.view.transform.Find("TabBtns/TabBtnCollect").GetComponent<Button>(), OnCollectTabBtnClick);
BindViewCallback(base.view.transform.Find("VentureTab/InfoPanel/Refresh").GetComponent<Button>(), OnRefreshVentureBtnClick);
BindViewCallback(base.view.transform.Find("CollectTab/FetchBtn/Btn").GetComponent<Button>(), OnFetchScoinBtnClick);
BindViewCallback(base.view.transform.Find("TreeTab/ResetBtn").GetComponent<Button>(), OnResetPowerBtnClick);
BindViewCallback(base.view.transform.Find("MiscTab/FirstSubTab/AddBtn").GetComponent<Button>(), OnMiscAddBtnClick);
BindViewCallback(base.view.transform.Find("MiscTab/SelectSubTab/DisjointBtn").GetComponent<Button>(), OnMiscDisjointBtnClick);
BindViewCallback(base.view.transform.Find("MiscTab/PreviewSubTab/DisjointBtn").GetComponent<Button>(), OnMiscDisjointFinalBtnClick);
BindViewCallback(base.view.transform.Find("MiscTab/SelectSubTab/CancelBtn").GetComponent<Button>(), OnMiscSelectCancelBtnClick);
BindViewCallback(base.view.transform.Find("MiscTab/PreviewSubTab/CancelBtn").GetComponent<Button>(), OnMiscPreviewCancelBtnClick);
}
private void TriggerSceneCamera(bool enable)
{
GameObject.Find("IslandCameraGroup").GetComponent<MonoIslandCameraSM>().TriggerCameraObj(enable);
}
protected override bool SetupView()
{
//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
//IL_01d8: Invalid comparison between Unknown and I4
//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
//IL_0215: Expected I4, but got Unknown
_animator = base.view.transform.GetComponent<Animator>();
_animatorTriggerDict = new Dictionary<string, int>();
_animatorTriggerDict["CollectTab"] = _animatorCollectTrigger;
_animatorTriggerDict["PowerTab"] = _animatorPowerTrigger;
_animatorTriggerDict["MiscTab"] = _animatorMiscTrigger;
_animatorTriggerDict["MiscOverviewTab"] = _animatorMiscOverviewTrigger;
_animatorTriggerDict["VentureTab"] = _animatorVentureTrigger;
_animatorTriggerDict["EnhanceTab"] = _animatorEnhanceTrigger;
_animatorTriggerDict["TreeTab"] = _animatorTreeTrigger;
SetupUIBG();
foreach (Transform item in base.view.transform.Find("EffectContainer"))
{
ParticleSystem[] componentsInChildren = item.GetComponentsInChildren<ParticleSystem>();
foreach (ParticleSystem particleSystem in componentsInChildren)
{
particleSystem.Stop();
}
}
Transform transform2 = base.view.transform.Find("InfoPanel/Info/");
transform2.Find("CabinName").GetComponent<Text>().text = _cabinData.GetCabinName();
transform2.Find("Lv/Lv").GetComponent<Text>().text = "Lv." + _cabinData.level;
transform2.Find("ExtendGrade").GetComponent<MonoCabinExtendGrade>().SetupView(_cabinData.extendGrade);
SetAllTabVisible(false);
if ((int)_cabinData.cabinType != 1)
{
SetupTreeTab();
}
CabinType cabinType = _cabinData.cabinType;
switch ((int)cabinType - 1)
{
case 0:
SetupPowerTab();
if (string.IsNullOrEmpty(defaultTab))
{
defaultTab = "PowerTab";
}
break;
case 1:
SetupEnhanceTab();
if (string.IsNullOrEmpty(defaultTab))
{
defaultTab = "EnhanceTab";
}
break;
case 5:
SetupEnhanceTab();
if (string.IsNullOrEmpty(defaultTab))
{
defaultTab = "EnhanceTab";
}
break;
case 6:
SetupEnhanceTab();
if (string.IsNullOrEmpty(defaultTab))
{
defaultTab = "EnhanceTab";
}
break;
case 4:
SetupVentureTab();
if (string.IsNullOrEmpty(defaultTab))
{
defaultTab = "VentureTab";
}
break;
case 3:
SetupMiscTab();
SetupMiscOverviewTab();
if (string.IsNullOrEmpty(defaultTab))
{
defaultTab = "MiscOverviewTab";
}
break;
case 2:
SetupCollectTab();
if (string.IsNullOrEmpty(defaultTab))
{
defaultTab = "CollectTab";
}
break;
}
if (string.IsNullOrEmpty(defaultTab))
{
defaultTab = "TreeTab";
}
_tabManager.ShowTab(defaultTab);
_animator.ResetTrigger(_animatorTriggerDict[defaultTab]);
_animator.SetTrigger(_animatorTriggerDict[defaultTab]);
if (!_bCacheSpawn)
{
_triggerCameraTimer = Singleton<MainUIManager>.Instance.SceneCanvas.CreateTimer(0.5f, 0f);
_triggerCameraTimer.timeUpCallback = delegate
{
TriggerSceneCamera(false);
};
}
return false;
}
public override void BackToMainMenuPage()
{
Singleton<MainUIManager>.Instance.MoveToNextScene("MainMenuWithSpaceship", false, true);
}
public override void BackPage()
{
Singleton<IslandModule>.Instance.RegisterVentureInProgress();
base.view.transform.Find("TreeTab/ScrollView").GetComponent<MonoTechTreeUI>().ClearNodes();
if (_triggerCameraTimer != null)
{
_triggerCameraTimer.Destroy();
}
TriggerSceneCamera(true);
string[] tAB_KEY = TAB_KEY;
foreach (string name in tAB_KEY)
{
base.view.transform.Find(name).gameObject.SetActive(false);
}
base.BackPage();
base.BackPage();
}
protected override void OnSetActive(bool enabled)
{
base.OnSetActive(enabled);
if (!enabled)
{
string[] tAB_KEY = TAB_KEY;
foreach (string name in tAB_KEY)
{
base.view.transform.Find(name).gameObject.SetActive(false);
}
}
}
public override void OnLandedFromBackPage()
{
base.OnLandedFromBackPage();
foreach (Transform item in base.view.transform.Find("EffectContainer"))
{
ParticleSystem[] componentsInChildren = item.GetComponentsInChildren<ParticleSystem>();
foreach (ParticleSystem particleSystem in componentsInChildren)
{
particleSystem.Stop();
}
}
_animator.ResetTrigger(_animatorTriggerDict[defaultTab]);
_animator.SetTrigger(_animatorTriggerDict[defaultTab]);
}
private void OnPowerTabBtnClick()
{
string showingTabKey = _tabManager.GetShowingTabKey();
string text = (defaultTab = "PowerTab");
_tabManager.ShowTab(text);
ClearOnChangedTab(showingTabKey, text);
}
private void OnTreeTabBtnClick()
{
string showingTabKey = _tabManager.GetShowingTabKey();
string text = (defaultTab = "TreeTab");
_tabManager.ShowTab(text);
ClearOnChangedTab(showingTabKey, text);
MonoTechTreeUI component = base.view.transform.Find("TreeTab/ScrollView").GetComponent<MonoTechTreeUI>();
component.SetOriginPosition();
}
private void OnEnhanceTabBtnClick()
{
string showingTabKey = _tabManager.GetShowingTabKey();
string text = (defaultTab = "EnhanceTab");
_tabManager.ShowTab(text);
ClearOnChangedTab(showingTabKey, text);
}
private void OnVentureTabBtnClick()
{
string showingTabKey = _tabManager.GetShowingTabKey();
string text = (defaultTab = "VentureTab");
_tabManager.ShowTab(text);
ClearOnChangedTab(showingTabKey, text);
}
private void OnMiscOverviewTabBtnClick()
{
string showingTabKey = _tabManager.GetShowingTabKey();
string text = (defaultTab = "MiscOverviewTab");
_tabManager.ShowTab(text);
ClearOnChangedTab(showingTabKey, text);
}
private void OnMiscTabBtnClick()
{
string showingTabKey = _tabManager.GetShowingTabKey();
string text = (defaultTab = "MiscTab");
_tabManager.ShowTab(text);
ClearOnChangedTab(showingTabKey, text);
SwitchMiscSubTab(MiscSubTab.First);
}
private void OnCollectTabBtnClick()
{
string showingTabKey = _tabManager.GetShowingTabKey();
string text = (defaultTab = "CollectTab");
_tabManager.ShowTab(text);
ClearOnChangedTab(showingTabKey, text);
}
private void OnResetPowerBtnClick()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Invalid comparison between Unknown and I4
if ((int)_cabinData.cabinType == 5 && Singleton<IslandModule>.Instance.GetVentureInProgressNum() > 0)
{
Singleton<MainUIManager>.Instance.ShowDialog(new GeneralDialogContext
{
title = LocalizationGeneralLogic.GetText("Menu_Tips"),
desc = LocalizationGeneralLogic.GetText("Menu_Desc_CanNotResetTechTreeWhenVentureInProgress"),
type = GeneralDialogContext.ButtonType.SingleButton
});
}
else
{
Singleton<MainUIManager>.Instance.ShowDialog(new ResetTechTreeDialogContext(_cabinData));
}
}
private void ClearOnChangedTab(string tabBefore, string tabAfter)
{
int num = _animatorTriggerDict[tabAfter];
_animator.ResetTrigger(_animatorTriggerDict[tabBefore]);
_animator.ResetTrigger(num);
_animator.SetTrigger(num);
}
private void OnRefreshVentureBtnClick()
{
int times = Singleton<IslandModule>.Instance.VentureRefreshTimes + 1;
if (!(_cabinData as CabinVentureDataItem).GetRefreshCost(times))
{
Singleton<MainUIManager>.Instance.ShowDialog(new GeneralDialogContext
{
type = GeneralDialogContext.ButtonType.SingleButton,
title = LocalizationGeneralLogic.GetText("Menu_Title_Tips"),
desc = LocalizationGeneralLogic.GetText("Menu_Desc_ReachRefreshVentureMaxTimes")
});
}
else
{
Singleton<NetworkManager>.Instance.RequestGetRefreshIslandVentureInfo();
Singleton<MainUIManager>.Instance.ShowWidget(new LoadingWheelWidgetContext(222));
}
}
private void OnFetchScoinBtnClick()
{
CabinCollectDataItem cabinCollectDataItem = _cabinData as CabinCollectDataItem;
if (cabinCollectDataItem.CanFetchScoin())
{
Singleton<NetworkManager>.Instance.RequestIslandCollect();
return;
}
Singleton<MainUIManager>.Instance.ShowDialog(new GeneralDialogContext
{
type = GeneralDialogContext.ButtonType.SingleButton,
title = LocalizationGeneralLogic.GetText("Menu_Title_Tips"),
desc = "No scoin can fetch"
});
}
private bool OnGetMainDataRsp(GetMainDataRsp rsp)
{
if (rsp.scoinSpecified && _tabManager.GetShowingTabKey() == "MiscTab" && _currentMiscSubTab == MiscSubTab.Preview)
{
RefreshSubTab_Preview();
}
return false;
}
private bool OnGetIslandVentureRsp(GetIslandVentureRsp rsp)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if ((int)rsp.retcode == 0)
{
RefreshVentureTabContent();
}
return false;
}
private void RefreshVentureTabContent()
{
SetupVentureTabContent();
bool active = Singleton<IslandModule>.Instance.GetVentureDoneNum() > 0;
base.view.transform.Find("TabBtns/TabBtnVenture/PopUp").gameObject.SetActive(active);
}
private bool OnGetIslandVentureRewardRsp(GetIslandVentureRewardRsp rsp)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if ((int)rsp.retcode == 0)
{
Singleton<MainUIManager>.Instance.ShowDialog(new RewardGotDialogContext(rsp.reward_list[0], _playerLevelBefore, rsp.drop_item_list, "Menu_Title_GotVentureReward", string.Empty));
}
return false;
}
private bool OnAddCabinTechRsp(AddCabinTechRsp rsp)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if ((int)rsp.retcode == 0)
{
RefreshTreeUI();
}
return false;
}
private bool OnResetCabinTechRsp(ResetCabinTechRsp rsp)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if ((int)rsp.retcode == 0)
{
RefreshTreeUI();
}
return false;
}
private void OnTabSetActive(bool active, GameObject go, Button btn)
{
if (!_bCacheSpawn)
{
btn.GetComponent<Image>().color = ((!active) ? MiscData.GetColor("Blue") : Color.white);
btn.transform.Find("Text").GetComponent<Text>().color = ((!active) ? Color.white : MiscData.GetColor("Black"));
btn.transform.Find("Image").GetComponent<Image>().color = ((!active) ? Color.white : MiscData.GetColor("Black"));
btn.interactable = !active;
go.SetActive(active);
}
}
private void SetupPowerTab()
{
GameObject gameObject = base.view.transform.Find("PowerTab").gameObject;
Button component = base.view.transform.Find("TabBtns/TabBtnPower").GetComponent<Button>();
component.gameObject.SetActive(true);
string key = "PowerTab";
_tabManager.SetTab(key, component, gameObject);
SetupPowerTabContent();
}
private void SetupPowerTabContent()
{
Transform transform = base.view.transform.Find("PowerTab/PowerInfo");
int usedPowerCost = Singleton<IslandModule>.Instance.GetUsedPowerCost();
int maxPowerCost = Singleton<IslandModule>.Instance.GetMaxPowerCost();
transform.Find("CurrentPower/PowerCost/Current").GetComponent<Text>().text = usedPowerCost.ToString();
transform.Find("CurrentPower/PowerCost/Max").GetComponent<Text>().text = maxPowerCost.ToString();
base.view.transform.Find("PowerTab/Power/Fill").GetComponent<Image>().fillAmount = (float)usedPowerCost / (float)maxPowerCost;
transform.Find("MaxInfo/Current/Num").GetComponent<Text>().text = Singleton<IslandModule>.Instance.GetMaxPowerCost().ToString();
int nextLevelMaxPowerCost = Singleton<IslandModule>.Instance.GetNextLevelMaxPowerCost();
bool flag = nextLevelMaxPowerCost > 0;
transform.Find("MaxInfo/Next").gameObject.SetActive(flag);
if (flag)
{
transform.Find("MaxInfo/Next/Num").GetComponent<Text>().text = nextLevelMaxPowerCost.ToString();
}
}
private void SetupCollectTab()
{
GameObject gameObject = base.view.transform.Find("CollectTab").gameObject;
Button component = base.view.transform.Find("TabBtns/TabBtnCollect").GetComponent<Button>();
component.gameObject.SetActive(true);
string key = "CollectTab";
_tabManager.SetTab(key, component, gameObject);
SetupCollectTabContent();
}
private void SetupCollectTabContent()
{
CabinCollectDataItem cabinCollectDataItem = _cabinData as CabinCollectDataItem;
Transform transform = base.view.transform.Find("CollectTab/InfoPanel");
transform.Find("Speed/Num").GetComponent<Text>().text = Mathf.FloorToInt(cabinCollectDataItem.speed).ToString();
transform.Find("TopLimit/Num").GetComponent<Text>().text = cabinCollectDataItem.topLimit.ToString();
transform.Find("CrtRatio/Num").GetComponent<Text>().text = string.Format("{0:0%}", cabinCollectDataItem.crtRatio);
transform.Find("ExtraRatio/Num").GetComponent<Text>().text = string.Format("{0:0%}", cabinCollectDataItem.crtExtraRatio);
base.view.transform.Find("CollectTab/Scoin/Fill").GetComponent<Image>().fillAmount = Mathf.Clamp01((float)cabinCollectDataItem.currentScoinAmount / cabinCollectDataItem.topLimit);
base.view.transform.Find("CollectTab/Scoin/Num").GetComponent<Text>().text = cabinCollectDataItem.currentScoinAmount.ToString();
if (_collectCabinTimer != null)
{
_collectCabinTimer.Destroy();
}
if (cabinCollectDataItem.canUpdateScoinLate)
{
_collectCabinTimer = Singleton<MainUIManager>.Instance.SceneCanvas.CreateTimer((float)(cabinCollectDataItem.nextScoinUpdateTime - TimeUtil.Now).TotalSeconds, 0f);
_collectCabinTimer.timeUpCallback = delegate
{
Singleton<NetworkManager>.Instance.RequestGetCollectCabin();
};
}
base.view.transform.Find("CollectTab/FetchBtn/Btn").GetComponent<Button>().interactable = cabinCollectDataItem.CanFetchScoin();
int num = 5;
Transform transform2 = base.view.transform.Find("CollectTab/InfoPanel");
Transform transform3 = base.view.transform.Find("CollectTab/InfoPanel/Accessory");
int num2 = Singleton<IslandModule>.Instance.GetDropMaterialPackageNum();
if (num2 > num)
{
num2 = num;
}
if (num2 > 0 || cabinCollectDataItem.dropItems.Count > 0)
{
transform3.gameObject.SetActive(true);
_infoPos.x = transform2.GetComponent<RectTransform>().anchoredPosition.x;
_infoPos.y = -40f;
transform2.GetComponent<RectTransform>().anchoredPosition = _infoPos;
}
else
{
transform3.gameObject.SetActive(false);
_infoPos.x = transform2.GetComponent<RectTransform>().anchoredPosition.x;
_infoPos.y = -112f;
transform2.GetComponent<RectTransform>().anchoredPosition = _infoPos;
}
for (int num3 = 0; num3 < num; num3++)
{
Transform transform4 = transform3.Find(string.Format("MaterialList/{0}", (num3 + 1).ToString()));
if (num3 < cabinCollectDataItem.dropItems.Count)
{
transform4.gameObject.SetActive(true);
int item_id = (int)cabinCollectDataItem.dropItems[num3].item_id;
int level = (int)cabinCollectDataItem.dropItems[num3].level;
StorageDataItemBase itemData = Singleton<StorageModule>.Instance.GetDummyStorageDataItem(item_id, level);
if (itemData == null)
{
continue;
}
transform4.Find("Empty").gameObject.SetActive(false);
transform4.Find("BG").gameObject.SetActive(true);
transform4.Find("BG/Unselected/FrameBottom").gameObject.SetActive(true);
transform4.Find("Text").gameObject.SetActive(true);
transform4.Find("Text").GetComponent<Text>().text = string.Format("x{0}", (int)cabinCollectDataItem.dropItems[num3].num);
transform4.Find("ItemIcon").gameObject.SetActive(true);
transform4.Find("Star").gameObject.SetActive(true);
transform4.Find("ItemIcon/Icon").GetComponent<Image>().sprite = Miscs.GetSpriteByPrefab(itemData.GetIconPath());
transform4.Find("Star").GetComponent<MonoItemIconStar>().SetupView(itemData.rarity, itemData.rarity);
if (itemData is EndlessToolDataItem)
{
transform4.Find("ShowDetailBtn").GetComponent<Button>().onClick.RemoveAllListeners();
continue;
}
BindViewCallback(transform4.Find("ShowDetailBtn").GetComponent<Button>(), delegate
{
ShowDetailDialog(itemData);
});
}
else if (num3 < num2)
{
transform4.gameObject.SetActive(true);
transform4.Find("Empty").gameObject.SetActive(true);
transform4.Find("BG").gameObject.SetActive(false);
transform4.Find("BG/Unselected/FrameBottom").gameObject.SetActive(false);
transform4.Find("Text").gameObject.SetActive(false);
transform4.Find("ItemIcon").gameObject.SetActive(false);
transform4.Find("Star").gameObject.SetActive(false);
transform4.Find("ShowDetailBtn").GetComponent<Button>().onClick.RemoveAllListeners();
}
else
{
transform4.gameObject.SetActive(false);
transform4.Find("ShowDetailBtn").GetComponent<Button>().onClick.RemoveAllListeners();
}
}
}
private void ShowDetailDialog(StorageDataItemBase item)
{
UIUtil.ShowItemDetail(item, true);
}
private void HackDropItems()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
CabinCollectDataItem cabinCollectDataItem = _cabinData as CabinCollectDataItem;
cabinCollectDataItem.dropItems = new List<DropItem>();
DropItem val = new DropItem();
val.item_id = 4001u;
cabinCollectDataItem.dropItems.Add(val);
val = new DropItem();
val.item_id = 1007u;
cabinCollectDataItem.dropItems.Add(val);
}
private void SetupMiscOverviewTab()
{
GameObject gameObject = base.view.transform.Find("MiscOverviewTab").gameObject;
Button component = base.view.transform.Find("TabBtns/TabBtnMiscOverview").GetComponent<Button>();
component.gameObject.SetActive(true);
string key = "MiscOverviewTab";
_tabManager.SetTab(key, component, gameObject);
SetupMiscOverviewTabContent();
}
private void SetupMiscOverviewTabContent()
{
int count = Singleton<FriendModule>.Instance.friendsList.Count;
int maxFriendAdd = Singleton<IslandModule>.Instance.GetMaxFriendAdd();
int num = Singleton<PlayerModule>.Instance.playerData.maxFriend + maxFriendAdd;
base.view.transform.Find("MiscOverviewTab/Content/1/Friend/Fill").GetComponent<Image>().fillAmount = (float)count / (float)num;
base.view.transform.Find("MiscOverviewTab/Content/1/Friend/Num").GetComponent<Text>().text = count.ToString();
base.view.transform.Find("MiscOverviewTab/Content/1/Plus").GetComponent<Text>().text = string.Format("+{0}", maxFriendAdd);
int skillPoint = Singleton<PlayerModule>.Instance.playerData.skillPoint;
int skillPointLimit = Singleton<PlayerModule>.Instance.playerData.skillPointLimit;
int skillPointAdd = Singleton<IslandModule>.Instance.GetSkillPointAdd();
base.view.transform.Find("MiscOverviewTab/Content/2/Skill/Fill").GetComponent<Image>().fillAmount = (float)skillPoint / (float)skillPointLimit;
base.view.transform.Find("MiscOverviewTab/Content/2/Skill/Num").GetComponent<Text>().text = skillPoint.ToString();
base.view.transform.Find("MiscOverviewTab/Content/2/Plus").GetComponent<Text>().text = string.Format("+{0}", skillPointAdd);
}
private void SetupMiscTab()
{
GameObject gameObject = base.view.transform.Find("MiscTab").gameObject;
Button component = base.view.transform.Find("TabBtns/TabBtnMisc").GetComponent<Button>();
component.gameObject.SetActive(true);
string key = "MiscTab";
_tabManager.SetTab(key, component, gameObject);
_iconEffect = base.view.transform.Find("MiscTab/IconEffect");
SetupMiscTabContent();
}
private void SetupMiscTabContent()
{
_subTabDict[MiscSubTab.First] = base.view.transform.Find("MiscTab/FirstSubTab");
_subTabDict[MiscSubTab.Select] = base.view.transform.Find("MiscTab/SelectSubTab");
_subTabDict[MiscSubTab.Preview] = base.view.transform.Find("MiscTab/PreviewSubTab");
SwitchMiscSubTab(MiscSubTab.First);
}
private void OnMiscAddBtnClick()
{
_showItemList = GetFilterList();
if (_showItemList.Count <= 0)
{
Singleton<MainUIManager>.Instance.ShowDialog(new GeneralDialogContext
{
type = GeneralDialogContext.ButtonType.SingleButton,
title = LocalizationGeneralLogic.GetText("Menu_Title_Tips"),
desc = LocalizationGeneralLogic.GetText("Menu_Desc_CabinNoDisjointWeapon")
});
}
else
{
SwitchMiscSubTab(MiscSubTab.Select);
}
}
private void OnMiscDisjointBtnClick()
{
SwitchMiscSubTab(MiscSubTab.Preview);
}
private void OnMiscDisjointFinalBtnClick()
{
int scoin = Singleton<PlayerModule>.Instance.playerData.scoin;
int needSCoin = CabinDisjointEquipmentMetaDataReader.GetCabinDisjointEquipmentMetaDataByKey(_selectedItem.ID).NeedSCoin;
if (scoin < needSCoin)
{
Singleton<MainUIManager>.Instance.ShowDialog(new SCoinExchangeDialogContext());
}
else
{
Singleton<NetworkManager>.Instance.RequestIslandDisjoinEquipment((EquipmentType)3, (uint)_selectedItem.uid);
}
}
private bool OnGetIslandDisjoinEquipmentRsp(IslandDisjoinEquipmentRsp rsp)
{
SwitchMiscSubTab(MiscSubTab.First);
Singleton<WwiseAudioManager>.Instance.Post("UI_Island_Decompose_Item");
_iconEffect.gameObject.SetActive(true);
MonoItemIconButton component = _iconEffect.GetComponent<MonoItemIconButton>();
component.SetupView(_selectedItem);
Singleton<ApplicationManager>.Instance.StartCoroutine(ShowDisjoinRsp(rsp));
return false;
}
private IEnumerator ShowDisjoinRsp(IslandDisjoinEquipmentRsp rsp)
{
yield return new WaitForSeconds(_iconEffectDuration);
_iconEffect.gameObject.SetActive(false);
Singleton<MainUIManager>.Instance.ShowDialog(new GeneralDialogContext
{
type = GeneralDialogContext.ButtonType.SingleButton,
title = LocalizationGeneralLogic.GetText("Menu_Tips"),
desc = (((int)rsp.retcode != 0) ? ((Enum)rsp.retcode).ToString() : LocalizationGeneralLogic.GetText("Menu_Title_IslandDisjoinSucc"))
});
}
private bool OnRefreshIslandVentureRsp(RefreshIslandVentureRsp rsp)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
if ((int)rsp.retcode != 0)
{
Singleton<MainUIManager>.Instance.ShowDialog(new GeneralDialogContext
{
type = GeneralDialogContext.ButtonType.SingleButton,
title = LocalizationGeneralLogic.GetText("Menu_Tips"),
desc = ((Enum)rsp.retcode).ToString()
});
}
return false;
}
private bool OnGetCollectCabinRsp(GetCollectCabinRsp rsp)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
if (_cabinData is CabinCollectDataItem && (int)rsp.retcode == 0)
{
SetupCollectTab();
}
return false;
}
private bool OnIslandCollectRsp(IslandCollectRsp rsp)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
if ((int)rsp.retcode == 0)
{
Transform transform = base.view.transform.Find("EffectContainer/IslandCollectionGoldCoin");
int fetchScoin = (int)rsp.add_scoin;
CabinCollectDataItem cabinCollectDataItem = _cabinData as CabinCollectDataItem;
float burstRate = ((!rsp.is_extraSpecified || !rsp.is_extra) ? 1f : cabinCollectDataItem.crtExtraRatio);
ParticleSystem component = transform.GetComponent<ParticleSystem>();
ParticleSystem.EmissionModule emission = component.emission;
emission.rate = new ParticleSystem.MinMaxCurve
{
constantMax = Mathf.Clamp((float)fetchScoin / cabinCollectDataItem.topLimit, 0.1f, 1f) * FETCH_SCOIN_MISSION_RATIO_TOTAL
};
Singleton<WwiseAudioManager>.Instance.Post("UI_Island_Collect_Gold");
PlayEffect(transform);
CanvasTimer canvasTimer = Singleton<MainUIManager>.Instance.SceneCanvas.CreateTimer(0.2f, 0f);
canvasTimer.timeUpCallback = delegate
{
ShowGetScoinHintDialog(fetchScoin, burstRate, rsp.drop_item_list);
};
}
return false;
}
private bool OnSpeedUpIslandVentureRsp(SpeedUpIslandVentureRsp rsp)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Invalid comparison between Unknown and I4
if ((int)rsp.retcode == 0 && (int)_cabinData.cabinType == 5)
{
SetupVentureTabContent();
}
return false;
}
private bool OnGetRefreshIslandVentureInfoRsp(GetRefreshIslandVentureInfoRsp rsp)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if ((int)rsp.retcode == 0)
{
int refresh_price = (int)rsp.refresh_price;
if (refresh_price > Singleton<PlayerModule>.Instance.playerData.hcoin)
{
Singleton<MainUIManager>.Instance.ShowDialog(new GeneralDialogContext
{
type = GeneralDialogContext.ButtonType.SingleButton,
title = LocalizationGeneralLogic.GetText("Menu_Title_Tips"),
desc = LocalizationGeneralLogic.GetText("10029")
});
}
else
{
Singleton<MainUIManager>.Instance.ShowDialog(new GeneralDialogContext
{
type = GeneralDialogContext.ButtonType.DoubleButton,
title = LocalizationGeneralLogic.GetText("Menu_Title_Tips"),
desc = LocalizationGeneralLogic.GetText("Menu_Desc_RefreshVentureListHint", refresh_price),
buttonCallBack = OnRefreshVentureListConfirmed
});
}
}
return false;
}
private void OnMiscSelectCancelBtnClick()
{
SwitchMiscSubTab(MiscSubTab.First);
}
private void OnMiscPreviewCancelBtnClick()
{
SwitchMiscSubTab(MiscSubTab.Select);
}
private void SwitchMiscSubTab(MiscSubTab tab)
{
_currentMiscSubTab = tab;
foreach (int value in Enum.GetValues(typeof(MiscSubTab)))
{
_subTabDict[(MiscSubTab)value].gameObject.SetActive(value == (int)tab);
}
switch (tab)
{
case MiscSubTab.First:
RefreshSubTab_First();
break;
case MiscSubTab.Select:
RefreshSubTab_Select();
break;
case MiscSubTab.Preview:
RefreshSubTab_Preview();
break;
}
}
private void RefreshSubTab_First()
{
bool flag = _cabinData._techTree.AbilityUnLock((CabinTechEffectType)6);
string text = ((!flag) ? LocalizationGeneralLogic.GetText("Menu_Desc_CabinMiscDisjointDisable") : LocalizationGeneralLogic.GetText("Menu_Desc_CabinMiscDisjointEnable"));
base.view.transform.Find("MiscTab/FirstSubTab/Title").GetComponent<Text>().text = text;
base.view.transform.Find("MiscTab/FirstSubTab/AddBtn").gameObject.SetActive(flag);
}
private void RefreshSubTab_Select()
{
if (_showItemList.Count > 0)
{
_selectedItem = _showItemList[0];
_subTabDict[MiscSubTab.Select].Find("SelectPanel/Info/Content/ScrollView").GetComponent<MonoGridScroller>().Init(OnChange, _showItemList.Count);
UpdateSelectInfo();
}
}
private void OnChange(Transform trans, int index)
{
StorageDataItemBase storageDataItemBase = _showItemList[index];
MonoItemIconButton component = trans.GetComponent<MonoItemIconButton>();
component.showProtected = true;
bool isSelected = storageDataItemBase == _selectedItem;
bool bUsed = AvatarMetaDataReaderExtend.GetAvatarIDsByKey(storageDataItemBase.avatarID) != null;
component.SetupView(storageDataItemBase, MonoItemIconButton.SelectMode.SmallWhenUnSelect, isSelected, false, bUsed);
component.SetClickCallback(OnItemClick);
}
private List<StorageDataItemBase> GetFilterList()
{
List<StorageDataItemBase> list = Singleton<StorageModule>.Instance.GetAllUserWeapons().FindAll((StorageDataItemBase x) => Filter(x));
list.Sort(StorageDataItemBase.CompareToRarityDesc);
return list;
}
private bool Filter(StorageDataItemBase item)
{
bool flag = AvatarMetaDataReaderExtend.GetAvatarIDsByKey(item.avatarID) != null;
bool flag2 = CabinDisjointEquipmentMetaDataReader.TryGetCabinDisjointEquipmentMetaDataByKey(item.ID) != null;
return !flag && flag2 && !item.isProtected;
}
private void OnItemClick(StorageDataItemBase item, bool selected)
{
if (!selected)
{
_selectedItem = item;
UpdateSelectInfo();
_subTabDict[MiscSubTab.Select].Find("SelectPanel/Info/Content/ScrollView").GetComponent<MonoGridScroller>().RefreshCurrent();
}
}
private void UpdateSelectInfo()
{
_subTabDict[MiscSubTab.Select].Find("SelectPanel/Info/Content/SelectedEquip/Name").GetComponent<Text>().text = _selectedItem.GetDisplayTitle();
_subTabDict[MiscSubTab.Select].Find("SelectPanel/Info/Content/SelectedEquip/Lv").GetComponent<Text>().text = "LV." + _selectedItem.level;
}
private void RefreshSubTab_Preview()
{
MonoItemIconButton component = _subTabDict[MiscSubTab.Preview].Find("Input").GetComponent<MonoItemIconButton>();
component.SetupView(_selectedItem);
MonoMiscDisjointOutputUI component2 = _subTabDict[MiscSubTab.Preview].Find("ScrollView/Content").GetComponent<MonoMiscDisjointOutputUI>();
component2.SetupView(_selectedItem);
int scoin = Singleton<PlayerModule>.Instance.playerData.scoin;
int needSCoin = CabinDisjointEquipmentMetaDataReader.GetCabinDisjointEquipmentMetaDataByKey(_selectedItem.ID).NeedSCoin;
Text component3 = _subTabDict[MiscSubTab.Preview].Find("DisjointBtn/Cost/Content/Text").GetComponent<Text>();
component3.text = needSCoin.ToString();
Color color = ((scoin >= needSCoin) ? Color.white : Color.red);
component3.color = color;
}
private void SetupTreeTab()
{
GameObject gameObject = base.view.transform.Find("TreeTab").gameObject;
Button component = base.view.transform.Find("TabBtns/TabBtnTree").GetComponent<Button>();
component.gameObject.SetActive(true);
string key = "TreeTab";
_tabManager.SetTab(key, component, gameObject);
MonoTechTreeUI component2 = gameObject.transform.Find("ScrollView").GetComponent<MonoTechTreeUI>();
if (string.IsNullOrEmpty(defaultTab))
{
component2.ClearNodes();
}
if (!component2.HasChildren())
{
component2.InitNodes(_cabinData._techTree);
}
RefreshPowerInfo();
component2.SetOriginPosition();
}
private void RefreshTreeUI()
{
base.view.transform.Find("TreeTab/ScrollView").GetComponent<MonoTechTreeUI>().RefreshUI();
RefreshPowerInfo();
}
private void RefreshPowerInfo()
{
int maxPowerCost = Singleton<IslandModule>.Instance.GetMaxPowerCost();
int usedPowerCost = Singleton<IslandModule>.Instance.GetUsedPowerCost();
int usedPower = _cabinData.GetUsedPower();
float fillAmount = (float)usedPowerCost / (float)maxPowerCost;
float fillAmount2 = (float)usedPower / (float)maxPowerCost;
base.view.transform.Find("TreeTab/PowerInfo/PowerCircle/AllUsed").GetComponent<Image>().fillAmount = fillAmount;
base.view.transform.Find("TreeTab/PowerInfo/PowerCircle/ThisUsed").GetComponent<Image>().fillAmount = fillAmount2;
base.view.transform.Find("TreeTab/PowerInfo/Line1/Used").GetComponent<Text>().text = usedPowerCost.ToString();
base.view.transform.Find("TreeTab/PowerInfo/Line1/Max").GetComponent<Text>().text = maxPowerCost.ToString();
base.view.transform.Find("TreeTab/PowerInfo/Line2/Used").GetComponent<Text>().text = usedPower.ToString();
}
private void SetupEnhanceTab()
{
GameObject gameObject = base.view.transform.Find("EnhanceTab").gameObject;
Button component = base.view.transform.Find("TabBtns/TabBtnEnhance").GetComponent<Button>();
component.gameObject.SetActive(true);
string key = "EnhanceTab";
_tabManager.SetTab(key, component, gameObject);
SetupEnhanceTabContent();
}
private void SetupEnhanceTabContent()
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected I4, but got Unknown
Transform transform = base.view.transform.Find("EnhanceTab/EnhanceList/Content");
transform.DestroyChildren();
Transform transform2 = UnityEngine.Object.Instantiate(Resources.Load<GameObject>("UI/Menus/Widget/Island/AvatarEnhanceInfo")).transform;
transform2.SetParent(transform, false);
CabinAvatarEnhanceDataItem cabinAvatarEnhanceDataItem = _cabinData as CabinAvatarEnhanceDataItem;
int avatarClassID = (int)cabinAvatarEnhanceDataItem._classType;
transform2.GetComponent<MonoAvatarEnhance>().SetupView(avatarClassID);
}
private void SetupVentureTab()
{
GameObject gameObject = base.view.transform.Find("VentureTab").gameObject;
Button component = base.view.transform.Find("TabBtns/TabBtnVenture").GetComponent<Button>();
component.gameObject.SetActive(true);
bool active = Singleton<IslandModule>.Instance.GetVentureDoneNum() > 0;
base.view.transform.Find("TabBtns/TabBtnVenture/PopUp").gameObject.SetActive(active);
string key = "VentureTab";
_tabManager.SetTab(key, component, gameObject);
SetupVentureTabContent();
Singleton<IslandModule>.Instance.UnRegisterVentureInProgress();
}
private void SetupVentureTabContent()
{
_ventureList = Singleton<IslandModule>.Instance.GetVentureList();
base.view.transform.Find("VentureTab/ScrollView").GetComponent<MonoGridScroller>().Init(OnVentureScrollChange, _ventureList.Count);
CabinVentureDataItem cabinVentureDataItem = Singleton<IslandModule>.Instance.GetCabinDataByType((CabinType)5) as CabinVentureDataItem;
base.view.transform.Find("VentureTab/InfoPanel/InProgress/Num").GetComponent<Text>().text = string.Format("{0}/{1}", Singleton<IslandModule>.Instance.GetVentureInProgressNum(), cabinVentureDataItem.GetMaxVentureNumInProgress());
base.view.transform.Find("VentureTab/InfoPanel/AutoRefresh/RemainTimer").GetComponent<MonoRemainTimer>().SetTargetTime(TimeUtil.DailyUpdateTime);
}
private void SetAllTabVisible(bool isVisible)
{
string[] tAB_KEY = TAB_KEY;
foreach (string name in tAB_KEY)
{
base.view.transform.Find(name).gameObject.SetActive(isVisible);
}
foreach (Transform item in base.view.transform.Find("TabBtns"))
{
item.gameObject.SetActive(isVisible);
}
}
private void OnVentureScrollChange(Transform ventureTrans, int index)
{
VentureDataItem ventureData = _ventureList[index];
ventureTrans.GetComponent<MonoVentureInfoRow>().SetupView(ventureData, OnVentureFetchBtnClick, OnVentureGoBtnClick, OnVentureCancelBtnClick, OnVentureSpeedUpBtnClick);
}
private void OnVentureFetchBtnClick(VentureDataItem ventureData)
{
_playerLevelBefore = Singleton<PlayerModule>.Instance.playerData.teamLevel;
Singleton<NetworkManager>.Instance.RequestGetIslandVentureReward(ventureData.VentureID);
}
private void OnVentureGoBtnClick(VentureDataItem ventureData)
{
Singleton<MainUIManager>.Instance.ShowPage(new VentureDispatchPageContext(ventureData));
}
private void OnVentureCancelBtnClick(VentureDataItem ventureData)
{
Singleton<MainUIManager>.Instance.ShowDialog(new GeneralDialogContext
{
title = LocalizationGeneralLogic.GetText("Menu_Tips"),
desc = LocalizationGeneralLogic.GetText("Menu_Desc_CancelVentureHint", ventureData.GetStaminaReturnOnCancel()),
buttonCallBack = delegate(bool confirmed)
{
if (confirmed)
{
Singleton<NetworkManager>.Instance.RequestCancelDispatchIslandVenture(ventureData.VentureID);
}
}
});
}
private void OnVentureSpeedUpBtnClick(VentureDataItem ventureData)
{
Singleton<MainUIManager>.Instance.ShowDialog(new VentureSpeedUpDialogContext(ventureData));
}
private void OnRefreshVentureListConfirmed(bool isConfirmed)
{
if (isConfirmed)
{
Singleton<NetworkManager>.Instance.RequestRefreshIslandVenture();
}
}
private void PlayEffect(Transform effectTrans)
{
ParticleSystem[] componentsInChildren = effectTrans.GetComponentsInChildren<ParticleSystem>();
foreach (ParticleSystem particleSystem in componentsInChildren)
{
particleSystem.Play();
}
}
private void ShowGetScoinHintDialog(int scoinNum, float burstRate, List<DropItem> dropItems)
{
Singleton<MainUIManager>.Instance.ShowDialog(new IslandCollectGotDialogContext(scoinNum, burstRate, dropItems));
}
}
}