Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/CheckCanAttack.cs
2025-08-13 09:26:42 +08:00

18 lines
301 B
C#

using BehaviorDesigner.Runtime.Tasks;
namespace MoleMole
{
[TaskCategory("Avatar")]
public class CheckCanAttack : BaseAvatarAction
{
public override TaskStatus OnUpdate()
{
if (_avatarActor.CanUseSkill("ATK"))
{
return TaskStatus.Success;
}
return TaskStatus.Failure;
}
}
}