Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/AnimatedColliderDetect.cs
2025-08-13 09:26:42 +08:00

33 lines
599 B
C#

namespace MoleMole.Config
{
public class AnimatedColliderDetect : ConfigEntityAttackPattern
{
public string ColliderEntryName;
public bool Follow;
public string FollowAttachPoint;
public bool DestroyOnOwnerBeHitCanceled;
public bool IgnoreTimeScale;
public bool FollowOwnerTimeScale;
public bool dontDestroyWhenEvade;
public bool brokenEnemyDragged;
public bool EnableHitWallStop;
public bool DestroyOnHitWall;
public string HitWallDestroyEffect;
public AnimatedColliderDetect()
{
patternMethod = ComplexAttackPattern.AnimatedColliderDetectAttack;
}
}
}