mirror of
https://github.com/tym1116/BH3.git
synced 2025-12-17 08:54:43 +01:00
145 lines
5.0 KiB
C#
145 lines
5.0 KiB
C#
namespace MoleMole.Config
|
|
{
|
|
[GeneratePartialHash(CombineGeneratedFile = true)]
|
|
public class HitExplodeRandomPosBulletMixin : HitExplodeBulletMixin, IHashable
|
|
{
|
|
public enum CreateType
|
|
{
|
|
CreateOne = 0,
|
|
CreateAllAtSameTime = 1,
|
|
CreateAllInterval = 2
|
|
}
|
|
|
|
public float[][] RandomPosPool;
|
|
|
|
public bool NeedShuffle;
|
|
|
|
public CreateType Type;
|
|
|
|
public bool ShootAll;
|
|
|
|
public float CreateInternalTime;
|
|
|
|
public float ShootInternalTime;
|
|
|
|
public float HoldTime;
|
|
|
|
public float LifeTime = 10f;
|
|
|
|
public float BackTime;
|
|
|
|
public float BackDistance;
|
|
|
|
public float Acceleration;
|
|
|
|
public new void ObjectContentHashOnto(ref int lastHash)
|
|
{
|
|
if (RandomPosPool != null)
|
|
{
|
|
float[][] randomPosPool = RandomPosPool;
|
|
foreach (float[] array in randomPosPool)
|
|
{
|
|
if (array != null)
|
|
{
|
|
float[] array2 = array;
|
|
foreach (float value in array2)
|
|
{
|
|
HashUtils.ContentHashOnto(value, ref lastHash);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
HashUtils.ContentHashOnto(NeedShuffle, ref lastHash);
|
|
HashUtils.ContentHashOnto((int)Type, ref lastHash);
|
|
HashUtils.ContentHashOnto(ShootAll, ref lastHash);
|
|
HashUtils.ContentHashOnto(CreateInternalTime, ref lastHash);
|
|
HashUtils.ContentHashOnto(ShootInternalTime, ref lastHash);
|
|
HashUtils.ContentHashOnto(HoldTime, ref lastHash);
|
|
HashUtils.ContentHashOnto(LifeTime, ref lastHash);
|
|
HashUtils.ContentHashOnto(BackTime, ref lastHash);
|
|
HashUtils.ContentHashOnto(BackDistance, ref lastHash);
|
|
HashUtils.ContentHashOnto(Acceleration, ref lastHash);
|
|
HashUtils.ContentHashOnto(BulletTypeName, ref lastHash);
|
|
HashUtils.ContentHashOnto((int)Targetting, ref lastHash);
|
|
if (BulletSpeed != null)
|
|
{
|
|
HashUtils.ContentHashOnto(BulletSpeed.isDynamic, ref lastHash);
|
|
HashUtils.ContentHashOnto(BulletSpeed.fixedValue, ref lastHash);
|
|
HashUtils.ContentHashOnto(BulletSpeed.dynamicKey, ref lastHash);
|
|
}
|
|
HashUtils.ContentHashOnto(IgnoreTimeScale, ref lastHash);
|
|
if (AliveDuration != null)
|
|
{
|
|
HashUtils.ContentHashOnto(AliveDuration.isDynamic, ref lastHash);
|
|
HashUtils.ContentHashOnto(AliveDuration.fixedValue, ref lastHash);
|
|
HashUtils.ContentHashOnto(AliveDuration.dynamicKey, ref lastHash);
|
|
}
|
|
if (HitExplodeRadius != null)
|
|
{
|
|
HashUtils.ContentHashOnto(HitExplodeRadius.isDynamic, ref lastHash);
|
|
HashUtils.ContentHashOnto(HitExplodeRadius.fixedValue, ref lastHash);
|
|
HashUtils.ContentHashOnto(HitExplodeRadius.dynamicKey, ref lastHash);
|
|
}
|
|
HashUtils.ContentHashOnto(IsFixedHeight, ref lastHash);
|
|
if (BulletEffect != null)
|
|
{
|
|
HashUtils.ContentHashOnto(BulletEffect.EffectPattern, ref lastHash);
|
|
HashUtils.ContentHashOnto(BulletEffect.AudioPattern, ref lastHash);
|
|
}
|
|
HashUtils.ContentHashOnto(ApplyDistinctHitExplodeEffectPattern, ref lastHash);
|
|
if (DistinctHitExplodeHeight != null)
|
|
{
|
|
HashUtils.ContentHashOnto(DistinctHitExplodeHeight.isDynamic, ref lastHash);
|
|
HashUtils.ContentHashOnto(DistinctHitExplodeHeight.fixedValue, ref lastHash);
|
|
HashUtils.ContentHashOnto(DistinctHitExplodeHeight.dynamicKey, ref lastHash);
|
|
}
|
|
if (HitExplodeEffect != null)
|
|
{
|
|
HashUtils.ContentHashOnto(HitExplodeEffect.EffectPattern, ref lastHash);
|
|
HashUtils.ContentHashOnto(HitExplodeEffect.AudioPattern, ref lastHash);
|
|
}
|
|
if (HitExplodeEffectAir != null)
|
|
{
|
|
HashUtils.ContentHashOnto(HitExplodeEffectAir.EffectPattern, ref lastHash);
|
|
HashUtils.ContentHashOnto(HitExplodeEffectAir.AudioPattern, ref lastHash);
|
|
}
|
|
if (HitExplodeEffectGround != null)
|
|
{
|
|
HashUtils.ContentHashOnto(HitExplodeEffectGround.EffectPattern, ref lastHash);
|
|
HashUtils.ContentHashOnto(HitExplodeEffectGround.AudioPattern, ref lastHash);
|
|
}
|
|
if (SelfExplodeEffect != null)
|
|
{
|
|
HashUtils.ContentHashOnto(SelfExplodeEffect.EffectPattern, ref lastHash);
|
|
HashUtils.ContentHashOnto(SelfExplodeEffect.AudioPattern, ref lastHash);
|
|
}
|
|
HashUtils.ContentHashOnto(MuteSelfHitExplodeActions, ref lastHash);
|
|
HashUtils.ContentHashOnto(IsHitChangeTargetDirection, ref lastHash);
|
|
HashUtils.ContentHashOnto(HitAnimEventID, ref lastHash);
|
|
HashUtils.ContentHashOnto(FaceTarget, ref lastHash);
|
|
HashUtils.ContentHashOnto((int)RemoveClearType, ref lastHash);
|
|
HashUtils.ContentHashOnto((int)BulletHitType, ref lastHash);
|
|
HashUtils.ContentHashOnto(BulletEffectGround, ref lastHash);
|
|
HashUtils.ContentHashOnto(ExplodeEffectGround, ref lastHash);
|
|
HashUtils.ContentHashOnto(ResetTime, ref lastHash);
|
|
if (HitExplodeActions == null)
|
|
{
|
|
return;
|
|
}
|
|
ConfigAbilityAction[] hitExplodeActions = HitExplodeActions;
|
|
foreach (ConfigAbilityAction configAbilityAction in hitExplodeActions)
|
|
{
|
|
if (configAbilityAction is IHashable)
|
|
{
|
|
HashUtils.ContentHashOnto((IHashable)configAbilityAction, ref lastHash);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier)
|
|
{
|
|
return new AbilityHitExplodeRandomPosBulletMixin(instancedAbility, instancedModifier, this);
|
|
}
|
|
}
|
|
}
|