Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/HitExplodeTracingBulletMixin.cs
2025-08-13 09:26:42 +08:00

124 lines
4.6 KiB
C#

namespace MoleMole.Config
{
[GeneratePartialHash(CombineGeneratedFile = true)]
public class HitExplodeTracingBulletMixin : HitExplodeBulletMixin, IHashable
{
public float TracingLerpCoef;
public float TurnStartDelay = 0.1f;
public float TraceStartDelay;
public float RandomOffsetDistance;
public float RandomHeight;
public bool IsRandomTarget;
public bool IsRandomInit = true;
public bool IsRandomInitCone;
public bool TraceY = true;
public bool TraceRootNode;
public bool PassBy;
public new void ObjectContentHashOnto(ref int lastHash)
{
HashUtils.ContentHashOnto(TracingLerpCoef, ref lastHash);
HashUtils.ContentHashOnto(TurnStartDelay, ref lastHash);
HashUtils.ContentHashOnto(TraceStartDelay, ref lastHash);
HashUtils.ContentHashOnto(RandomOffsetDistance, ref lastHash);
HashUtils.ContentHashOnto(RandomHeight, ref lastHash);
HashUtils.ContentHashOnto(IsRandomTarget, ref lastHash);
HashUtils.ContentHashOnto(IsRandomInit, ref lastHash);
HashUtils.ContentHashOnto(IsRandomInitCone, ref lastHash);
HashUtils.ContentHashOnto(TraceY, ref lastHash);
HashUtils.ContentHashOnto(TraceRootNode, ref lastHash);
HashUtils.ContentHashOnto(PassBy, ref lastHash);
HashUtils.ContentHashOnto(BulletTypeName, ref lastHash);
HashUtils.ContentHashOnto((int)Targetting, ref lastHash);
if (BulletSpeed != null)
{
HashUtils.ContentHashOnto(BulletSpeed.isDynamic, ref lastHash);
HashUtils.ContentHashOnto(BulletSpeed.fixedValue, ref lastHash);
HashUtils.ContentHashOnto(BulletSpeed.dynamicKey, ref lastHash);
}
HashUtils.ContentHashOnto(IgnoreTimeScale, ref lastHash);
if (AliveDuration != null)
{
HashUtils.ContentHashOnto(AliveDuration.isDynamic, ref lastHash);
HashUtils.ContentHashOnto(AliveDuration.fixedValue, ref lastHash);
HashUtils.ContentHashOnto(AliveDuration.dynamicKey, ref lastHash);
}
if (HitExplodeRadius != null)
{
HashUtils.ContentHashOnto(HitExplodeRadius.isDynamic, ref lastHash);
HashUtils.ContentHashOnto(HitExplodeRadius.fixedValue, ref lastHash);
HashUtils.ContentHashOnto(HitExplodeRadius.dynamicKey, ref lastHash);
}
HashUtils.ContentHashOnto(IsFixedHeight, ref lastHash);
if (BulletEffect != null)
{
HashUtils.ContentHashOnto(BulletEffect.EffectPattern, ref lastHash);
HashUtils.ContentHashOnto(BulletEffect.AudioPattern, ref lastHash);
}
HashUtils.ContentHashOnto(ApplyDistinctHitExplodeEffectPattern, ref lastHash);
if (DistinctHitExplodeHeight != null)
{
HashUtils.ContentHashOnto(DistinctHitExplodeHeight.isDynamic, ref lastHash);
HashUtils.ContentHashOnto(DistinctHitExplodeHeight.fixedValue, ref lastHash);
HashUtils.ContentHashOnto(DistinctHitExplodeHeight.dynamicKey, ref lastHash);
}
if (HitExplodeEffect != null)
{
HashUtils.ContentHashOnto(HitExplodeEffect.EffectPattern, ref lastHash);
HashUtils.ContentHashOnto(HitExplodeEffect.AudioPattern, ref lastHash);
}
if (HitExplodeEffectAir != null)
{
HashUtils.ContentHashOnto(HitExplodeEffectAir.EffectPattern, ref lastHash);
HashUtils.ContentHashOnto(HitExplodeEffectAir.AudioPattern, ref lastHash);
}
if (HitExplodeEffectGround != null)
{
HashUtils.ContentHashOnto(HitExplodeEffectGround.EffectPattern, ref lastHash);
HashUtils.ContentHashOnto(HitExplodeEffectGround.AudioPattern, ref lastHash);
}
if (SelfExplodeEffect != null)
{
HashUtils.ContentHashOnto(SelfExplodeEffect.EffectPattern, ref lastHash);
HashUtils.ContentHashOnto(SelfExplodeEffect.AudioPattern, ref lastHash);
}
HashUtils.ContentHashOnto(MuteSelfHitExplodeActions, ref lastHash);
HashUtils.ContentHashOnto(IsHitChangeTargetDirection, ref lastHash);
HashUtils.ContentHashOnto(HitAnimEventID, ref lastHash);
HashUtils.ContentHashOnto(FaceTarget, ref lastHash);
HashUtils.ContentHashOnto((int)RemoveClearType, ref lastHash);
HashUtils.ContentHashOnto((int)BulletHitType, ref lastHash);
HashUtils.ContentHashOnto(BulletEffectGround, ref lastHash);
HashUtils.ContentHashOnto(ExplodeEffectGround, ref lastHash);
HashUtils.ContentHashOnto(ResetTime, ref lastHash);
if (HitExplodeActions == null)
{
return;
}
ConfigAbilityAction[] hitExplodeActions = HitExplodeActions;
foreach (ConfigAbilityAction configAbilityAction in hitExplodeActions)
{
if (configAbilityAction is IHashable)
{
HashUtils.ContentHashOnto((IHashable)configAbilityAction, ref lastHash);
}
}
}
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier)
{
return new AbilityHitExplodeTracingBulletMixin(instancedAbility, instancedModifier, this);
}
}
}