Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/Config/SetAnimatorBool.cs
2025-08-13 09:26:42 +08:00

57 lines
2.0 KiB
C#

namespace MoleMole.Config
{
[GeneratePartialHash(CombineGeneratedFile = true)]
public class SetAnimatorBool : ConfigAbilityAction, IHashable
{
public string BoolID;
public bool Value;
public void ObjectContentHashOnto(ref int lastHash)
{
HashUtils.ContentHashOnto(BoolID, ref lastHash);
HashUtils.ContentHashOnto(Value, ref lastHash);
HashUtils.ContentHashOnto((int)Target, ref lastHash);
if (TargetOption != null && TargetOption.Range != null)
{
HashUtils.ContentHashOnto(TargetOption.Range.isDynamic, ref lastHash);
HashUtils.ContentHashOnto(TargetOption.Range.fixedValue, ref lastHash);
HashUtils.ContentHashOnto(TargetOption.Range.dynamicKey, ref lastHash);
}
if (Predicates == null)
{
return;
}
ConfigAbilityPredicate[] predicates = Predicates;
foreach (ConfigAbilityPredicate configAbilityPredicate in predicates)
{
if (configAbilityPredicate is IHashable)
{
HashUtils.ContentHashOnto((IHashable)configAbilityPredicate, ref lastHash);
}
}
}
public override void Call(ActorAbilityPlugin abilityPlugin, ConfigAbilityAction actionConfig, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt)
{
abilityPlugin.SetAnimatorBoolHandler(actionConfig, instancedAbility, instancedModifier, target, evt);
}
public override MPActorAbilityPlugin.MPAuthorityActionHandler MPGetAuthorityHandler(MPActorAbilityPlugin mpAbilityPlugin)
{
return mpAbilityPlugin.SetAnimatorBool_AuthorityHandler;
}
public override MPActorAbilityPlugin.MPRemoteActionHandler MPGetRemoteHandler(MPActorAbilityPlugin mpAbilityPlugin)
{
return mpAbilityPlugin.SetAnimatorBool_RemoteHandler;
}
public override bool GetDebugOutput(ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt, ref string output)
{
output = string.Format("{0} 对 {1} 设置 Animator Bool {2}:{3}", Miscs.GetDebugActorName(instancedAbility.caster), Miscs.GetDebugActorName(target), BoolID, Value);
return true;
}
}
}