Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/IFadeOff.cs
2025-08-13 09:26:42 +08:00

20 lines
234 B
C#

using UnityEngine;
namespace MoleMole
{
public interface IFadeOff
{
Vector3 XZPosition { get; }
uint GetRuntimeID();
bool IsToBeRemove();
bool IsActive();
float GetTargetAlpha();
Material[] GetAllMaterials();
}
}