Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/IWeaponAttacher.cs
2025-08-13 09:26:42 +08:00

14 lines
195 B
C#

using UnityEngine;
namespace MoleMole
{
public interface IWeaponAttacher
{
GameObject gameObject { get; }
Transform GetAttachPoint(string name);
bool HasAttachPoint(string name);
}
}