Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/LDEvtWaitMonsterEnterField.cs
2025-08-13 09:26:42 +08:00

25 lines
617 B
C#

namespace MoleMole
{
public class LDEvtWaitMonsterEnterField : BaseLDEvent
{
private MonsterExitFieldActor _fieldActor;
public LDEvtWaitMonsterEnterField(double runtimeID)
{
_fieldActor = Singleton<EventManager>.Instance.GetActor<MonsterExitFieldActor>((uint)runtimeID);
}
public override void OnEvent(BaseEvent evt)
{
if (evt is EvtFieldEnter && _fieldActor != null && _fieldActor.runtimeID == evt.targetID)
{
EvtFieldEnter evtFieldEnter = (EvtFieldEnter)evt;
if (Singleton<RuntimeIDManager>.Instance.ParseCategory(evtFieldEnter.otherID) == 4)
{
Done();
}
}
}
}
}