Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/LimitTotalDamageTakenChallenge.cs
2025-08-13 09:26:42 +08:00

83 lines
1.8 KiB
C#

using FullInspector;
using UnityEngine;
namespace MoleMole
{
public class LimitTotalDamageTakenChallenge : BaseLevelChallenge
{
public readonly float targetDamageTaken;
[ShowInInspector]
private bool _finished;
[ShowInInspector]
private float _tempDamageTaken;
public LimitTotalDamageTakenChallenge(LevelChallengeHelperPlugin helper, LevelChallengeMetaData metaData)
: base(helper, metaData)
{
_finished = true;
_tempDamageTaken = 0f;
targetDamageTaken = _metaData.paramList[0];
}
public override bool IsFinished()
{
return _finished;
}
public override string GetProcessMsg()
{
if (!IsFinished())
{
return "Fail";
}
return string.Format("[{0}/{1}]", Mathf.FloorToInt(_tempDamageTaken), Mathf.FloorToInt(targetDamageTaken));
}
public override void OnAdded()
{
Singleton<EventManager>.Instance.RegisterEventListener<EvtBeingHit>(_helper.levelActor.runtimeID);
}
public override void OnDecided()
{
base.OnDecided();
Singleton<EventManager>.Instance.RemoveEventListener<EvtBeingHit>(_helper.levelActor.runtimeID);
}
public override bool ListenEvent(BaseEvent evt)
{
if (evt is EvtBeingHit)
{
return ListenBeingHit((EvtBeingHit)evt);
}
return false;
}
private bool ListenBeingHit(EvtBeingHit evt)
{
if (evt.attackData.rejected)
{
return false;
}
BaseActor actor = Singleton<EventManager>.Instance.GetActor(evt.targetID);
if (actor != null && actor is AvatarActor && Singleton<AvatarManager>.Instance.IsLocalAvatar(actor.runtimeID) && evt.attackData.IsFinalResolved())
{
_tempDamageTaken += evt.attackData.GetTotalDamage();
if (_tempDamageTaken > targetDamageTaken)
{
Fail();
}
}
return false;
}
private void Fail()
{
_finished = false;
OnDecided();
}
}
}