Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MaxDebuffAddChallenge.cs
2025-08-13 09:26:42 +08:00

83 lines
2.0 KiB
C#

using System.Collections.Generic;
using FullInspector;
namespace MoleMole
{
public class MaxDebuffAddChallenge : BaseLevelChallenge
{
public readonly int targetDebuffAddNum;
[ShowInInspector]
private bool _finished;
[ShowInInspector]
private List<uint> _addDebuffMonsterList;
public MaxDebuffAddChallenge(LevelChallengeHelperPlugin helper, LevelChallengeMetaData metaData)
: base(helper, metaData)
{
_finished = false;
targetDebuffAddNum = _metaData.paramList[0];
_addDebuffMonsterList = new List<uint>();
}
public override bool IsFinished()
{
return _finished;
}
public override string GetProcessMsg()
{
if (IsFinished())
{
return "Succ";
}
return string.Format("[{0}/{1}]", _addDebuffMonsterList.Count, targetDebuffAddNum);
}
public override void OnAdded()
{
Singleton<EventManager>.Instance.RegisterEventListener<EvtBuffAdd>(_helper.levelActor.runtimeID);
}
public override void OnDecided()
{
base.OnDecided();
Singleton<EventManager>.Instance.RemoveEventListener<EvtBuffAdd>(_helper.levelActor.runtimeID);
}
public override bool ListenEvent(BaseEvent evt)
{
if (evt is EvtBuffAdd)
{
return ListenBuffAdd((EvtBuffAdd)evt);
}
return false;
}
private bool ListenBuffAdd(EvtBuffAdd evt)
{
BaseActor actor = Singleton<EventManager>.Instance.GetActor(evt.targetID);
bool flag = (evt.abilityState & (AbilityState.Bleed | AbilityState.Stun | AbilityState.Paralyze | AbilityState.Burn | AbilityState.Poisoned | AbilityState.Frozen | AbilityState.MoveSpeedDown | AbilityState.AttackSpeedDown | AbilityState.Weak | AbilityState.Fragile | AbilityState.TargetLocked | AbilityState.Tied)) != 0;
if (actor != null && actor is MonsterActor && flag)
{
if (!_addDebuffMonsterList.Contains(actor.runtimeID))
{
_addDebuffMonsterList.Add(actor.runtimeID);
}
if (_addDebuffMonsterList.Count >= targetDebuffAddNum)
{
Finish();
}
}
return false;
}
private void Finish()
{
_finished = true;
OnDecided();
}
}
}