Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MaxMonsterHitAirChallenge.cs
2025-08-13 09:26:42 +08:00

88 lines
2.2 KiB
C#

using FullInspector;
namespace MoleMole
{
public class MaxMonsterHitAirChallenge : BaseLevelChallenge
{
public readonly int targetHitAirAmount;
[ShowInInspector]
private bool _finished;
[ShowInInspector]
private int _tempHitAirAmount;
public MaxMonsterHitAirChallenge(LevelChallengeHelperPlugin helper, LevelChallengeMetaData metaData)
: base(helper, metaData)
{
_finished = false;
_tempHitAirAmount = 0;
targetHitAirAmount = _metaData.paramList[0];
}
public override bool IsFinished()
{
return _finished;
}
public override string GetProcessMsg()
{
if (IsFinished())
{
return "Succ";
}
return string.Format("[{0}/{1}]", _tempHitAirAmount, targetHitAirAmount);
}
public override void OnAdded()
{
Singleton<EventManager>.Instance.RegisterEventListener<EvtBeingHit>(_helper.levelActor.runtimeID);
}
public override void OnDecided()
{
base.OnDecided();
Singleton<EventManager>.Instance.RemoveEventListener<EvtBeingHit>(_helper.levelActor.runtimeID);
}
public override bool ListenEvent(BaseEvent evt)
{
if (evt is EvtBeingHit)
{
return ListenBeingHit((EvtBeingHit)evt);
}
return false;
}
private bool ListenBeingHit(EvtBeingHit evt)
{
AvatarActor actor = Singleton<EventManager>.Instance.GetActor<AvatarActor>(evt.sourceID);
MonsterActor actor2 = Singleton<EventManager>.Instance.GetActor<MonsterActor>(evt.targetID);
if (actor == null || actor2 == null)
{
return false;
}
BaseMonoMonster monsterByRuntimeID = Singleton<MonsterManager>.Instance.GetMonsterByRuntimeID(actor2.runtimeID);
if (monsterByRuntimeID.IsAnimatorInTag(MonsterData.MonsterTagGroup.Throw))
{
return false;
}
if (evt.attackData.hitEffect == AttackResult.AnimatorHitEffect.ThrowAirBlow || evt.attackData.hitEffect == AttackResult.AnimatorHitEffect.ThrowBlow || evt.attackData.hitEffect == AttackResult.AnimatorHitEffect.ThrowUp || evt.attackData.hitEffect == AttackResult.AnimatorHitEffect.ThrowUpBlow)
{
_tempHitAirAmount++;
if (_tempHitAirAmount >= targetHitAirAmount)
{
Finish();
}
}
return false;
}
private void Finish()
{
_finished = true;
OnDecided();
}
}
}