Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MonoBronya.cs
2025-08-13 09:26:42 +08:00

25 lines
376 B
C#

using UnityEngine;
namespace MoleMole
{
public class MonoBronya : BaseMonoAvatar
{
public override void Awake()
{
base.Awake();
}
public void SetMCVisible(bool visible)
{
Renderer[] array = renderers;
foreach (Renderer renderer in array)
{
if (renderer.gameObject.name.StartsWith("MC"))
{
renderer.enabled = visible;
}
}
}
}
}