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BH3/Assets/Scripts/Assembly-CSharp/MoleMole/MonoVentureInfoRow.cs
2025-08-13 09:26:42 +08:00

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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace MoleMole
{
public class MonoVentureInfoRow : MonoBehaviour
{
private VentureDataItem _ventureData;
private Action<VentureDataItem> _onFetchBtnClick;
private Action<VentureDataItem> _onGoBtnClick;
private Action<VentureDataItem> _onCancelBtnClick;
private Action<VentureDataItem> _onSpeedUpBtnClick;
public void SetupView(VentureDataItem ventureData, Action<VentureDataItem> fetchBtnCallBack, Action<VentureDataItem> goBtnCallBack, Action<VentureDataItem> cancelBtnCallBack, Action<VentureDataItem> speedUpBtnCallBack)
{
_ventureData = ventureData;
_onFetchBtnClick = fetchBtnCallBack;
_onGoBtnClick = goBtnCallBack;
_onCancelBtnClick = cancelBtnCallBack;
_onSpeedUpBtnClick = speedUpBtnCallBack;
DoSetupView();
}
private void DoSetupView()
{
base.transform.Find("Icon").GetComponent<Image>().sprite = Miscs.GetSpriteByPrefab(_ventureData.IconPath);
base.transform.Find("Title/Desc").GetComponent<Text>().text = _ventureData.VentureName;
base.transform.Find("Title/Label").GetComponent<Text>().text = ((_ventureData.StaminaCost <= 0) ? LocalizationGeneralLogic.GetText("Menu_Label_CabinVentureTypeWithoutStamina") : LocalizationGeneralLogic.GetText("Menu_Label_CabinVentureTypeWithStamina"));
Transform transform = base.transform.Find("Title/Difficulty");
for (int i = 0; i < transform.childCount; i++)
{
transform.GetChild(i).gameObject.SetActive(i + 1 == _ventureData.Difficulty);
}
base.transform.Find("TimeCost").gameObject.SetActive(false);
base.transform.Find("RemainTime").gameObject.SetActive(false);
base.transform.Find("Finish").gameObject.SetActive(false);
base.transform.Find("SpeedUp").gameObject.SetActive(false);
foreach (Transform item in base.transform.Find("Buttons"))
{
item.gameObject.SetActive(false);
}
switch (_ventureData.status)
{
case VentureDataItem.VentureStatus.None:
base.transform.Find("TimeCost").gameObject.SetActive(true);
base.transform.Find("TimeCost/RemainTimer").GetComponent<MonoRemainTimer>().SetTargetTime(_ventureData.TimeCost);
base.transform.Find("Buttons/Go").gameObject.SetActive(true);
break;
case VentureDataItem.VentureStatus.InProgress:
{
base.transform.Find("RemainTime").gameObject.SetActive(true);
base.transform.Find("RemainTime/RemainTimer").GetComponent<MonoRemainTimer>().SetTargetTime(_ventureData.endTime, null, OnVentureFinish);
base.transform.Find("Buttons/Cancel").gameObject.SetActive(true);
bool active = Singleton<StorageModule>.Instance.GetAllVentureSpeedUpMaterial().Count > 0;
base.transform.Find("SpeedUp").gameObject.SetActive(active);
break;
}
case VentureDataItem.VentureStatus.Done:
base.transform.Find("Finish").gameObject.SetActive(true);
base.transform.Find("Buttons/Fetch").gameObject.SetActive(true);
break;
}
base.transform.Find("Level/Num").GetComponent<Text>().text = _ventureData.Level.ToString();
base.transform.Find("StaminaCost/Num").GetComponent<Text>().text = _ventureData.StaminaCost.ToString();
Transform transform3 = base.transform.Find("Rewards");
int rewardExp = _ventureData.RewardExp;
transform3.GetChild(0).gameObject.SetActive(rewardExp > 0);
if (rewardExp > 0)
{
transform3.GetChild(0).Find("Num/Desc").GetComponent<Text>()
.text = "×" + rewardExp;
}
List<int> rewardItemIDListToShow = _ventureData.RewardItemIDListToShow;
for (int j = 1; j < transform3.childCount; j++)
{
Transform child = transform3.GetChild(j);
if (j > rewardItemIDListToShow.Count)
{
child.gameObject.SetActive(false);
continue;
}
child.gameObject.SetActive(true);
StorageDataItemBase dummyStorageDataItem = Singleton<StorageModule>.Instance.GetDummyStorageDataItem(rewardItemIDListToShow[j - 1]);
child.GetComponent<MonoLevelDropIconButton>().SetupView(dummyStorageDataItem, OnDropItemButtonClick, false, false, false, true);
}
}
private void OnVentureFinish()
{
_ventureData.status = VentureDataItem.VentureStatus.Done;
Singleton<NetworkManager>.Instance.RequestIslandVenture();
DoSetupView();
}
private void OnDropItemButtonClick(StorageDataItemBase dropItemData)
{
UIUtil.ShowItemDetail(dropItemData, true);
}
public void OnFetchBtnClick()
{
if (_onFetchBtnClick != null)
{
_onFetchBtnClick(_ventureData);
}
}
public void OnGoBtnClick()
{
if (_onGoBtnClick != null)
{
_onGoBtnClick(_ventureData);
}
}
public void OnCancelBtnClick()
{
if (_onCancelBtnClick != null)
{
_onCancelBtnClick(_ventureData);
}
}
public void OnSpeedUpBtnClick()
{
if (_onSpeedUpBtnClick != null)
{
_onSpeedUpBtnClick(_ventureData);
}
}
}
}