Files
BH3/Assets/Scripts/Assembly-CSharp/MoleMole/ShaderProperty_Base.cs
2025-08-13 09:26:42 +08:00

14 lines
327 B
C#

using UnityEngine;
namespace MoleMole
{
public abstract class ShaderProperty_Base : MonoBehaviour
{
public abstract void LerpTo(Material targetMat, ShaderProperty_Base to, float normalized);
public virtual void LerpTo(MaterialColorModifier.Multiplier multiplier, ShaderProperty_Base to_, float normalized)
{
}
}
}