Files
BH3/Assets/Scripts/Assembly-CSharp/TiledImage.cs
2025-08-13 09:26:42 +08:00

14 lines
445 B
C#

using UnityEngine;
using UnityEngine.UI;
[AddComponentMenu("UI/TiledImage")]
public class TiledImage : RawImage
{
protected override void OnRectTransformDimensionsChange()
{
base.OnRectTransformDimensionsChange();
Vector2 sizeDelta = base.rectTransform.sizeDelta;
base.uvRect = new Rect(0f, 0f, sizeDelta.x / (float)base.texture.width * base.canvas.scaleFactor, sizeDelta.y / (float)base.texture.height * base.canvas.scaleFactor);
}
}