Files
BH3/Assets/Scripts/Assembly-CSharp/UnityEngine/UI/GraphicCast.cs
2025-08-13 09:26:42 +08:00

11 lines
152 B
C#

namespace UnityEngine.UI
{
public class GraphicCast : Graphic
{
protected override void OnPopulateMesh(VertexHelper vh)
{
vh.Clear();
}
}
}