Files
BH3/Assets/Scripts/Assembly-CSharp/UnityEngine/UI/ListPool.cs
2025-08-13 09:26:42 +08:00

23 lines
426 B
C#

using System.Collections.Generic;
namespace UnityEngine.UI
{
internal static class ListPool<T>
{
private static readonly UnityEngine.UI.ObjectPool<List<T>> s_ListPool = new UnityEngine.UI.ObjectPool<List<T>>(null, delegate(List<T> l)
{
l.Clear();
});
public static List<T> Get()
{
return s_ListPool.Get();
}
public static void Release(List<T> toRelease)
{
s_ListPool.Release(toRelease);
}
}
}