Files
BH3/Assets/Plugins/Assembly-CSharp-firstpass/LuaInterface/LuaUserData.cs
2025-08-13 09:26:42 +08:00

53 lines
841 B
C#

using System;
namespace LuaInterface
{
public class LuaUserData : LuaBase
{
public object this[string field]
{
get
{
return _Interpreter.getObject(_Reference, field);
}
set
{
_Interpreter.setObject(_Reference, field, value);
}
}
public object this[object field]
{
get
{
return _Interpreter.getObject(_Reference, field);
}
set
{
_Interpreter.setObject(_Reference, field, value);
}
}
public LuaUserData(int reference, LuaState interpreter)
{
_Reference = reference;
_Interpreter = interpreter;
}
public object[] Call(params object[] args)
{
return _Interpreter.callFunction(this, args);
}
internal void push(IntPtr luaState)
{
LuaDLL.lua_getref(luaState, _Reference);
}
public override string ToString()
{
return "userdata";
}
}
}