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strictly necessary handlers
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14
BLHX.Server.Game/Handlers/P26.cs
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14
BLHX.Server.Game/Handlers/P26.cs
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using BLHX.Server.Common.Proto;
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using BLHX.Server.Common.Proto.p26;
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namespace BLHX.Server.Game.Handlers
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{
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internal static class P26
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{
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[PacketHandler(Command.Cs26101)]
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static void MiniGameHandler(Connection connection, Packet packet)
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{
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connection.Send(new Sc26102());
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}
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}
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}
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