mirror of
https://github.com/rafi1212122/BLHX.Server.git
synced 2025-12-14 23:45:01 +01:00
remove random debug logs
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@@ -8,9 +8,6 @@ namespace BLHX.Server.Game.Handlers {
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static void AddShipHandler(Connection connection, Packet packet) {
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var req = packet.Decode<Cs19002>();
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Logger.c.Log("ShipId: " + req.ShipId);
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Logger.c.Log("Type: " + req.Type);
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connection.Send(new Sc19003() {});
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connection.Send(new Sc19003() {});
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}
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@@ -26,13 +23,11 @@ namespace BLHX.Server.Game.Handlers {
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static void GetOSSArgsHandler(Connection connection, Packet packet) {
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var req = packet.Decode<Cs19103>();
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Logger.c.Log("Typ: " + req.Typ);
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connection.Send(new Sc19104() {
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AccessId = "1",
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AccessSecret = "1",
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ExpireTime = (uint)new DateTimeOffset(DateTime.Now.AddDays(31)).ToUnixTimeSeconds(),
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SecurityToken = "3874839"
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SecurityToken = "3874839" // idk what this is so i put a random as token
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});
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}
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}
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