mirror of
https://github.com/rafi1212122/BLHX.Server.git
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player dbs...
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using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace BLHX.Server.Common.Migrations.Player
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{
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/// <inheritdoc />
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public partial class Init_PlayerContext : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "Players",
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columns: table => new
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{
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Uid = table.Column<uint>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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Token = table.Column<string>(type: "TEXT", nullable: false),
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Name = table.Column<string>(type: "TEXT", nullable: false),
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Level = table.Column<uint>(type: "INTEGER", nullable: false),
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Exp = table.Column<uint>(type: "INTEGER", nullable: false),
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DisplayInfo = table.Column<string>(type: "jsonb", nullable: false),
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CreatedAt = table.Column<DateTime>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Players", x => x.Uid);
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});
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migrationBuilder.CreateTable(
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name: "Resources",
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columns: table => new
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{
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Id = table.Column<uint>(type: "INTEGER", nullable: false),
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PlayerUid = table.Column<uint>(type: "INTEGER", nullable: false),
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Num = table.Column<uint>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Resources", x => new { x.Id, x.PlayerUid });
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table.ForeignKey(
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name: "FK_Resources_Players_PlayerUid",
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column: x => x.PlayerUid,
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principalTable: "Players",
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principalColumn: "Uid",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateTable(
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name: "Ships",
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columns: table => new
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{
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Id = table.Column<uint>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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TemplateId = table.Column<uint>(type: "INTEGER", nullable: false),
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Level = table.Column<uint>(type: "INTEGER", nullable: false),
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Exp = table.Column<uint>(type: "INTEGER", nullable: false),
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EquipInfoLists = table.Column<string>(type: "jsonb", nullable: false),
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Energy = table.Column<uint>(type: "INTEGER", nullable: false),
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State = table.Column<string>(type: "jsonb", nullable: false),
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IsLocked = table.Column<bool>(type: "INTEGER", nullable: false),
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TransformLists = table.Column<string>(type: "jsonb", nullable: false),
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SkillIdLists = table.Column<string>(type: "jsonb", nullable: false),
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Intimacy = table.Column<uint>(type: "INTEGER", nullable: false),
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Proficiency = table.Column<uint>(type: "INTEGER", nullable: false),
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StrengthLists = table.Column<string>(type: "jsonb", nullable: false),
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SkinId = table.Column<uint>(type: "INTEGER", nullable: false),
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Propose = table.Column<uint>(type: "INTEGER", nullable: false),
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Name = table.Column<string>(type: "TEXT", nullable: true),
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CommanderId = table.Column<uint>(type: "INTEGER", nullable: false),
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BluePrintFlag = table.Column<uint>(type: "INTEGER", nullable: false),
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CommonFlag = table.Column<uint>(type: "INTEGER", nullable: true),
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ActivityNpc = table.Column<uint>(type: "INTEGER", nullable: false),
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MetaRepairLists = table.Column<string>(type: "jsonb", nullable: false),
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CoreLists = table.Column<string>(type: "jsonb", nullable: false),
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PlayerUid = table.Column<uint>(type: "INTEGER", nullable: false),
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CreatedAt = table.Column<DateTime>(type: "TEXT", nullable: false),
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LastChangeName = table.Column<DateTime>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Ships", x => x.Id);
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table.ForeignKey(
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name: "FK_Ships_Players_PlayerUid",
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column: x => x.PlayerUid,
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principalTable: "Players",
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principalColumn: "Uid",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateIndex(
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name: "IX_Players_Token",
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table: "Players",
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column: "Token",
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unique: true);
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migrationBuilder.CreateIndex(
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name: "IX_Resources_PlayerUid",
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table: "Resources",
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column: "PlayerUid");
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migrationBuilder.CreateIndex(
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name: "IX_Ships_PlayerUid",
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table: "Ships",
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column: "PlayerUid");
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "Resources");
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migrationBuilder.DropTable(
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name: "Ships");
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migrationBuilder.DropTable(
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name: "Players");
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}
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}
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}
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