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https://github.com/rafi1212122/BLHX.Server.git
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ship skin comamnd and changing skin
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131
BLHX.Server.Common/Data/Model/ShipSkinTemplate.cs
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131
BLHX.Server.Common/Data/Model/ShipSkinTemplate.cs
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using System.Text.Json.Serialization;
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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namespace BLHX.Server.Common.Data
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{
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public class ShipSkinTemplate
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{
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[JsonPropertyName("bg")]
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public string Bg { get; set; }
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[JsonPropertyName("bg_sp")]
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public string BgSp { get; set; }
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[JsonPropertyName("bgm")]
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public string Bgm { get; set; }
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[JsonPropertyName("bound_bone")]
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public dynamic BoundBone { get; set; }
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[JsonPropertyName("desc")]
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public string Desc { get; set; }
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[JsonPropertyName("fx_container")]
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public List<List<double>> FxContainer { get; set; }
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[JsonPropertyName("group_index")]
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public int GroupIndex { get; set; }
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[JsonPropertyName("gyro")]
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public int Gyro { get; set; }
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[JsonPropertyName("hand_id")]
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public int HandId { get; set; }
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[JsonPropertyName("id")]
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public uint Id { get; set; }
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[JsonPropertyName("illustrator")]
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public int Illustrator { get; set; }
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[JsonPropertyName("illustrator2")]
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public int Illustrator2 { get; set; }
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[JsonPropertyName("l2d_animations")]
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public dynamic L2DAnimations { get; set; }
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[JsonPropertyName("l2d_drag_rate")]
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public dynamic L2DDragRate { get; set; }
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[JsonPropertyName("l2d_ignore_drag")]
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public long L2DIgnoreDrag { get; set; }
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[JsonPropertyName("l2d_para_range")]
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public dynamic L2DParaRange { get; set; }
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[JsonPropertyName("l2d_se")]
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public dynamic L2DSe { get; set; }
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[JsonPropertyName("l2d_voice_calibrate")]
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public dynamic L2DVoiceCalibrate { get; set; }
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[JsonPropertyName("lip_smoothing")]
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public int LipSmoothing { get; set; }
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[JsonPropertyName("lip_sync_gain")]
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public int LipSyncGain { get; set; }
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[JsonPropertyName("live2d_offset")]
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public dynamic Live2DOffset { get; set; }
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[JsonPropertyName("live2d_offset_profile")]
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public dynamic Live2DOffsetProfile { get; set; }
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[JsonPropertyName("main_UI_FX")]
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public string MainUiFx { get; set; }
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[JsonPropertyName("name")]
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public string Name { get; set; }
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[JsonPropertyName("painting")]
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public string Painting { get; set; }
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[JsonPropertyName("prefab")]
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public string Prefab { get; set; }
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[JsonPropertyName("rarity_bg")]
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public string RarityBg { get; set; }
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[JsonPropertyName("ship_group")]
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public uint ShipGroup { get; set; }
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[JsonPropertyName("ship_l2d_id")]
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public dynamic ShipL2DId { get; set; }
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[JsonPropertyName("shop_id")]
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public uint ShopId { get; set; }
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[JsonPropertyName("shop_type_id")]
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public int ShopTypeId { get; set; }
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[JsonPropertyName("show_skin")]
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public string ShowSkin { get; set; }
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[JsonPropertyName("skin_type")]
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public int SkinType { get; set; }
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[JsonPropertyName("smoke")]
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public dynamic Smoke { get; set; }
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[JsonPropertyName("special_effects")]
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public dynamic SpecialEffects { get; set; }
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[JsonPropertyName("spine_action_offset")]
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public dynamic SpineActionOffset { get; set; }
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[JsonPropertyName("spine_offset")]
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public dynamic SpineOffset { get; set; }
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[JsonPropertyName("tag")]
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public List<int> Tag { get; set; }
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[JsonPropertyName("time")]
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public dynamic Time { get; set; }
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[JsonPropertyName("voice_actor")]
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public int VoiceActor { get; set; }
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[JsonPropertyName("voice_actor_2")]
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public int VoiceActor2 { get; set; }
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}
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}
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