ship skin comamnd and changing skin

This commit is contained in:
rfi
2024-02-23 14:35:50 +07:00
parent c560bd8d7b
commit 529d404c12
15 changed files with 232033 additions and 11 deletions

View File

@@ -1,4 +1,5 @@
using BLHX.Server.Common.Utils;
using BLHX.Server.Game.Handlers;
using System.Reflection;
namespace BLHX.Server.Game.Commands;
@@ -77,6 +78,11 @@ public abstract class Command
Execute(args);
}
public virtual void NotifySuccess(Connection connection)
{
connection.SendSystemMsg($"{GetType().Name} success!");
}
protected T Parse<T>(string? value, T fallback = default!)
{
var tryParseMethod = typeof(T).GetMethod("TryParse", [typeof(string), typeof(T).MakeByRefType()]);

View File

@@ -25,7 +25,7 @@ public class HelpCommand : Command
}
if (attr != null)
sb.AppendLine($" {attr.Name} - {attr.Description} (Example: {attr.Example}), Usage: {command.Usage}");
sb.AppendLine($" {attr.Name} - {attr.Description} (Example: {attr.Example})");
}
Console.Write(sb.ToString());

View File

@@ -0,0 +1,54 @@
using BLHX.Server.Common.Data;
using BLHX.Server.Common.Database;
using BLHX.Server.Common.Proto.common;
using BLHX.Server.Game.Handlers;
namespace BLHX.Server.Game.Commands
{
[CommandHandler("skin", "Unlock skins of a character or all characters", "skin unlock=all")]
public class SkinCommand : Command
{
[Argument("unlock")]
public string? Unlock { get; set; }
public override void Execute(Dictionary<string, string> args, Connection connection)
{
base.Execute(args);
if (Unlock is not null)
{
if (Unlock.Equals("all", StringComparison.CurrentCultureIgnoreCase))
{
connection.player.ShipSkins = connection.player.Ships.SelectMany(x =>
{
ShipDataTemplate? template = Data.ShipDataTemplate.FirstOrDefault(y => y.Value.Id == x.TemplateId).Value;
return Data.ShipSkinTemplate.Where(x => x.Value.ShipGroup == template.GroupType).Select(x => new Idtimeinfo() { Id = x.Value.Id });
}).DistinctBy(x => x.Id).ToList();
}
else
{
var shipId = Parse(Unlock, uint.MinValue);
if (connection.player.Ships.Any(x => x.TemplateId == shipId))
{
ShipDataTemplate? template = Data.ShipDataTemplate.FirstOrDefault(y => y.Value.Id == shipId).Value;
connection.player.ShipSkins.AddRange(Data.ShipSkinTemplate.Where(x => x.Value.ShipGroup == template.GroupType).Select(x => new Idtimeinfo() { Id = x.Value.Id }));
}
else
{
if (!Data.ShipSkinTemplate.Any(x => x.Value.ShipGroup == shipId))
{
connection.SendSystemMsg($"You don't own a ship with a template/group id of {shipId}");
return;
}
connection.player.ShipSkins.AddRange(Data.ShipSkinTemplate.Where(x => x.Value.ShipGroup == shipId).Select(x => new Idtimeinfo() { Id = x.Value.Id }));
}
}
connection.NotifyShipSkinData();
}
base.NotifySuccess(connection);
DBManager.PlayerContext.Save();
}
}
}

View File

@@ -139,16 +139,19 @@ namespace BLHX.Server.Game
public void Tick()
{
foreach (var resourceField in player.ResourceFields)
if (player is not null)
{
resourceField.CalculateYield();
}
foreach (var resourceField in player.ResourceFields)
{
resourceField.CalculateYield();
}
DBManager.PlayerContext.Save();
this.NotifyResourceList();
DBManager.PlayerContext.Save();
this.NotifyResourceList();
#if DEBUG
c.Log("Ticked!");
c.Log("Ticked!");
#endif
}
}
public void InitClientData()
@@ -172,6 +175,7 @@ namespace BLHX.Server.Game
this.NotifyActivityData();
this.NotifyDormData();
this.NotifyNavalAcademy();
this.NotifyWorldData();
}
public void SendHttpResponse(string rsp, string type = "text/plain")

View File

@@ -113,7 +113,7 @@ namespace BLHX.Server.Game.Handlers
connection.Send(rsp);
}
[PacketHandler(Command.Cs10100)]
[PacketHandler(Command.Cs10100, IsNotifyHandler = true)]
static void HeartbeatHandler(Connection connection, Packet packet)
{
connection.Send(new Sc10101() { State = 1 });

View File

@@ -1,4 +1,6 @@
using BLHX.Server.Common.Proto;
using BLHX.Server.Common.Data;
using BLHX.Server.Common.Proto;
using BLHX.Server.Common.Proto.common;
using BLHX.Server.Common.Proto.p12;
namespace BLHX.Server.Game.Handlers
@@ -18,6 +20,16 @@ namespace BLHX.Server.Game.Handlers
connection.Send(new Sc12103());
}
[PacketHandler(Command.Cs12202, SaveDataAfterRun = true)]
static void SetShipSkinHandler(Connection connection, Packet packet)
{
var req = packet.Decode<Cs12202>();
if (connection.player.Ships.Any(x => x.Id == req.ShipId))
connection.player.Ships.First(x => x.Id == req.ShipId).SkinId = req.SkinId;
connection.Send(new Sc12203());
}
}
static class P12ConnectionNotifyExtensions
@@ -35,7 +47,7 @@ namespace BLHX.Server.Game.Handlers
public static void NotifyShipSkinData(this Connection connection)
{
connection.Send(new Sc12201());
connection.Send(new Sc12201() { SkinLists = connection.player.ShipSkins });
}
public static void NotifyFleetData(this Connection connection)

View File

@@ -0,0 +1,18 @@
using BLHX.Server.Common.Proto.p33;
namespace BLHX.Server.Game.Handlers
{
internal class P33
{
}
static class P33ConnectionNotifyExtensions
{
public static void NotifyWorldData(this Connection connection)
{
connection.Send(new Sc33114()
{
IsWorldOpen = 1
});
}
}
}

View File

@@ -14,5 +14,11 @@ namespace BLHX.Server.Game.Handlers
MetaShipLists = req.GroupIds.Select(x => new MetaShipInfo() { GroupId = x }).ToList()
});
}
[PacketHandler(Command.Cs34501)]
static void GetWorldBossHandler(Connection connection, Packet packet)
{
connection.Send(new Sc34502());
}
}
}