mirror of
https://github.com/rafi1212122/BLHX.Server.git
synced 2025-12-12 22:44:36 +01:00
ship skin comamnd and changing skin
This commit is contained in:
@@ -1,6 +1,5 @@
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using BLHX.Server.Common.Utils;
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using System.Reflection;
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using System.Text.RegularExpressions;
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namespace BLHX.Server.Common.Data;
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@@ -14,6 +13,9 @@ public static class Data
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[LoadData("tradingport_template.json", LoadDataType.ShareCfg)]
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public static Dictionary<int, ResourceFieldTemplate> GoldFieldTemplate { get; private set; } = null!;
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[LoadData("ship_skin_template.json", LoadDataType.ShareCfg)]
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public static Dictionary<int, ShipSkinTemplate> ShipSkinTemplate { get; private set; } = null!;
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[LoadData("chapter_template.json", LoadDataType.ShareCfgData)]
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public static Dictionary<int, ChapterTemplate> ChapterTemplate { get; private set; } = null!;
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131
BLHX.Server.Common/Data/Model/ShipSkinTemplate.cs
Normal file
131
BLHX.Server.Common/Data/Model/ShipSkinTemplate.cs
Normal file
@@ -0,0 +1,131 @@
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using System.Text.Json.Serialization;
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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namespace BLHX.Server.Common.Data
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{
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public class ShipSkinTemplate
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{
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[JsonPropertyName("bg")]
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public string Bg { get; set; }
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[JsonPropertyName("bg_sp")]
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public string BgSp { get; set; }
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[JsonPropertyName("bgm")]
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public string Bgm { get; set; }
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[JsonPropertyName("bound_bone")]
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public dynamic BoundBone { get; set; }
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[JsonPropertyName("desc")]
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public string Desc { get; set; }
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[JsonPropertyName("fx_container")]
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public List<List<double>> FxContainer { get; set; }
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[JsonPropertyName("group_index")]
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public int GroupIndex { get; set; }
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[JsonPropertyName("gyro")]
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public int Gyro { get; set; }
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[JsonPropertyName("hand_id")]
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public int HandId { get; set; }
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[JsonPropertyName("id")]
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public uint Id { get; set; }
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[JsonPropertyName("illustrator")]
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public int Illustrator { get; set; }
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[JsonPropertyName("illustrator2")]
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public int Illustrator2 { get; set; }
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[JsonPropertyName("l2d_animations")]
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public dynamic L2DAnimations { get; set; }
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[JsonPropertyName("l2d_drag_rate")]
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public dynamic L2DDragRate { get; set; }
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[JsonPropertyName("l2d_ignore_drag")]
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public long L2DIgnoreDrag { get; set; }
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[JsonPropertyName("l2d_para_range")]
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public dynamic L2DParaRange { get; set; }
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[JsonPropertyName("l2d_se")]
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public dynamic L2DSe { get; set; }
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[JsonPropertyName("l2d_voice_calibrate")]
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public dynamic L2DVoiceCalibrate { get; set; }
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[JsonPropertyName("lip_smoothing")]
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public int LipSmoothing { get; set; }
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[JsonPropertyName("lip_sync_gain")]
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public int LipSyncGain { get; set; }
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[JsonPropertyName("live2d_offset")]
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public dynamic Live2DOffset { get; set; }
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[JsonPropertyName("live2d_offset_profile")]
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public dynamic Live2DOffsetProfile { get; set; }
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[JsonPropertyName("main_UI_FX")]
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public string MainUiFx { get; set; }
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[JsonPropertyName("name")]
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public string Name { get; set; }
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[JsonPropertyName("painting")]
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public string Painting { get; set; }
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[JsonPropertyName("prefab")]
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public string Prefab { get; set; }
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[JsonPropertyName("rarity_bg")]
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public string RarityBg { get; set; }
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[JsonPropertyName("ship_group")]
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public uint ShipGroup { get; set; }
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[JsonPropertyName("ship_l2d_id")]
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public dynamic ShipL2DId { get; set; }
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[JsonPropertyName("shop_id")]
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public uint ShopId { get; set; }
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[JsonPropertyName("shop_type_id")]
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public int ShopTypeId { get; set; }
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[JsonPropertyName("show_skin")]
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public string ShowSkin { get; set; }
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[JsonPropertyName("skin_type")]
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public int SkinType { get; set; }
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[JsonPropertyName("smoke")]
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public dynamic Smoke { get; set; }
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[JsonPropertyName("special_effects")]
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public dynamic SpecialEffects { get; set; }
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[JsonPropertyName("spine_action_offset")]
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public dynamic SpineActionOffset { get; set; }
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[JsonPropertyName("spine_offset")]
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public dynamic SpineOffset { get; set; }
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[JsonPropertyName("tag")]
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public List<int> Tag { get; set; }
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[JsonPropertyName("time")]
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public dynamic Time { get; set; }
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[JsonPropertyName("voice_actor")]
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public int VoiceActor { get; set; }
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[JsonPropertyName("voice_actor_2")]
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public int VoiceActor2 { get; set; }
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}
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}
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@@ -90,6 +90,9 @@ namespace BLHX.Server.Common.Database
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new() { Id = 11 },
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new() { Id = 12 }
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});
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e.Property(b => b.ShipSkins)
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.HasJsonConversion()
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.HasDefaultValue(new List<Idtimeinfo>() { });
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e.Property(b => b.Adv)
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.HasDefaultValue("");
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e.HasMany(b => b.Resources)
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@@ -149,6 +152,7 @@ namespace BLHX.Server.Common.Database
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public DateTime CreatedAt { get; set; }
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public List<Groupinfo> Fleets { get; set; } = null!;
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public List<Idtimeinfo> ShipSkins { get; set; } = null!;
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public virtual ICollection<PlayerResource> Resources { get; set; } = [];
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public virtual ICollection<ResourceField> ResourceFields { get; set; } = [];
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258
BLHX.Server.Common/Migrations/Player/20240223041338_ShipSkins.Designer.cs
generated
Normal file
258
BLHX.Server.Common/Migrations/Player/20240223041338_ShipSkins.Designer.cs
generated
Normal file
@@ -0,0 +1,258 @@
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// <auto-generated />
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using System;
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using BLHX.Server.Common.Database;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
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#nullable disable
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namespace BLHX.Server.Common.Migrations.Player
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{
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[DbContext(typeof(PlayerContext))]
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[Migration("20240223041338_ShipSkins")]
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partial class ShipSkins
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{
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/// <inheritdoc />
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "8.0.2")
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.HasAnnotation("Proxies:ChangeTracking", false)
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.HasAnnotation("Proxies:CheckEquality", false)
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.HasAnnotation("Proxies:LazyLoading", true);
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modelBuilder.Entity("BLHX.Server.Common.Database.Player", b =>
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{
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b.Property<uint>("Uid")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER");
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b.Property<string>("Adv")
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.IsRequired()
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.ValueGeneratedOnAdd()
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.HasColumnType("TEXT")
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.HasDefaultValue("");
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b.Property<DateTime>("CreatedAt")
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.HasColumnType("TEXT");
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b.Property<string>("DisplayInfo")
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.IsRequired()
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.HasColumnType("jsonb");
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b.Property<uint>("Exp")
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.HasColumnType("INTEGER");
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b.Property<string>("Fleets")
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.IsRequired()
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.ValueGeneratedOnAdd()
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.HasColumnType("jsonb")
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.HasDefaultValue("[{\"Id\":1,\"Name\":null,\"ShipLists\":[1,2],\"Commanders\":[]},{\"Id\":2,\"Name\":null,\"ShipLists\":[],\"Commanders\":[]},{\"Id\":11,\"Name\":null,\"ShipLists\":[],\"Commanders\":[]},{\"Id\":12,\"Name\":null,\"ShipLists\":[],\"Commanders\":[]}]");
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b.Property<uint>("Level")
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.HasColumnType("INTEGER");
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b.Property<string>("Name")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("ShipSkins")
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.IsRequired()
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.ValueGeneratedOnAdd()
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.HasColumnType("jsonb")
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.HasDefaultValue("[]");
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b.Property<string>("Token")
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.IsRequired()
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.HasColumnType("TEXT");
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b.HasKey("Uid");
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b.HasIndex("Token")
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.IsUnique();
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b.ToTable("Players");
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});
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modelBuilder.Entity("BLHX.Server.Common.Database.PlayerResource", b =>
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{
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b.Property<uint>("Id")
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.HasColumnType("INTEGER");
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b.Property<uint>("PlayerUid")
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.HasColumnType("INTEGER");
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b.Property<uint>("Num")
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.HasColumnType("INTEGER");
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b.HasKey("Id", "PlayerUid");
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b.HasIndex("PlayerUid");
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b.ToTable("Resources");
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});
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modelBuilder.Entity("BLHX.Server.Common.Database.PlayerShip", b =>
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{
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b.Property<uint>("Id")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER");
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b.Property<uint>("ActivityNpc")
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.HasColumnType("INTEGER");
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b.Property<uint>("BluePrintFlag")
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.HasColumnType("INTEGER");
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b.Property<uint>("CommanderId")
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.HasColumnType("INTEGER");
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b.Property<uint?>("CommonFlag")
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.HasColumnType("INTEGER");
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b.Property<string>("CoreLists")
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.IsRequired()
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.HasColumnType("jsonb");
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b.Property<DateTime>("CreatedAt")
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.HasColumnType("TEXT");
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b.Property<uint>("Energy")
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.HasColumnType("INTEGER");
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b.Property<string>("EquipInfoLists")
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.IsRequired()
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.HasColumnType("jsonb");
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b.Property<uint>("Exp")
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.HasColumnType("INTEGER");
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b.Property<uint>("Intimacy")
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.HasColumnType("INTEGER");
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b.Property<bool>("IsLocked")
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.HasColumnType("INTEGER");
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b.Property<DateTime?>("LastChangeName")
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.HasColumnType("TEXT");
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b.Property<uint>("Level")
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.HasColumnType("INTEGER");
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b.Property<string>("MetaRepairLists")
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.IsRequired()
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.HasColumnType("jsonb");
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b.Property<string>("Name")
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.HasColumnType("TEXT");
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b.Property<uint>("PlayerUid")
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.HasColumnType("INTEGER");
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b.Property<uint>("Proficiency")
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.HasColumnType("INTEGER");
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b.Property<uint>("Propose")
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.HasColumnType("INTEGER");
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b.Property<string>("SkillIdLists")
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.IsRequired()
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.HasColumnType("jsonb");
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b.Property<uint>("SkinId")
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.HasColumnType("INTEGER");
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b.Property<string>("State")
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.IsRequired()
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.HasColumnType("jsonb");
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b.Property<string>("StrengthLists")
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.IsRequired()
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.HasColumnType("jsonb");
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b.Property<uint>("TemplateId")
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.HasColumnType("INTEGER");
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b.Property<string>("TransformLists")
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||||
.IsRequired()
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||||
.HasColumnType("jsonb");
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||||
|
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b.HasKey("Id");
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||||
|
||||
b.HasIndex("PlayerUid");
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||||
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b.ToTable("Ships");
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||||
});
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||||
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modelBuilder.Entity("BLHX.Server.Common.Database.ResourceField", b =>
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{
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b.Property<int>("Type")
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.HasColumnType("INTEGER");
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|
||||
b.Property<uint>("PlayerUid")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime>("LastHarvestTime")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<uint>("Level")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<DateTime>("UpgradeTime")
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("Type", "PlayerUid");
|
||||
|
||||
b.HasIndex("PlayerUid");
|
||||
|
||||
b.ToTable("ResourceFields");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.PlayerResource", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", "Player")
|
||||
.WithMany("Resources")
|
||||
.HasForeignKey("PlayerUid")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("Player");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.PlayerShip", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", "Player")
|
||||
.WithMany("Ships")
|
||||
.HasForeignKey("PlayerUid")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("Player");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.ResourceField", b =>
|
||||
{
|
||||
b.HasOne("BLHX.Server.Common.Database.Player", "Player")
|
||||
.WithMany("ResourceFields")
|
||||
.HasForeignKey("PlayerUid")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
|
||||
b.Navigation("Player");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("BLHX.Server.Common.Database.Player", b =>
|
||||
{
|
||||
b.Navigation("ResourceFields");
|
||||
|
||||
b.Navigation("Resources");
|
||||
|
||||
b.Navigation("Ships");
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace BLHX.Server.Common.Migrations.Player
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public partial class ShipSkins : Migration
|
||||
{
|
||||
/// <inheritdoc />
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<string>(
|
||||
name: "ShipSkins",
|
||||
table: "Players",
|
||||
type: "jsonb",
|
||||
nullable: false,
|
||||
defaultValue: "[]");
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "ShipSkins",
|
||||
table: "Players");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -56,6 +56,12 @@ namespace BLHX.Server.Common.Migrations.Player
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("ShipSkins")
|
||||
.IsRequired()
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("jsonb")
|
||||
.HasDefaultValue("[]");
|
||||
|
||||
b.Property<string>("Token")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
231492
BLHX.Server.Common/Resources/ShareCfg/ship_skin_template.json
Normal file
231492
BLHX.Server.Common/Resources/ShareCfg/ship_skin_template.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,5 @@
|
||||
using BLHX.Server.Common.Utils;
|
||||
using BLHX.Server.Game.Handlers;
|
||||
using System.Reflection;
|
||||
|
||||
namespace BLHX.Server.Game.Commands;
|
||||
@@ -77,6 +78,11 @@ public abstract class Command
|
||||
Execute(args);
|
||||
}
|
||||
|
||||
public virtual void NotifySuccess(Connection connection)
|
||||
{
|
||||
connection.SendSystemMsg($"{GetType().Name} success!");
|
||||
}
|
||||
|
||||
protected T Parse<T>(string? value, T fallback = default!)
|
||||
{
|
||||
var tryParseMethod = typeof(T).GetMethod("TryParse", [typeof(string), typeof(T).MakeByRefType()]);
|
||||
|
||||
@@ -25,7 +25,7 @@ public class HelpCommand : Command
|
||||
}
|
||||
|
||||
if (attr != null)
|
||||
sb.AppendLine($" {attr.Name} - {attr.Description} (Example: {attr.Example}), Usage: {command.Usage}");
|
||||
sb.AppendLine($" {attr.Name} - {attr.Description} (Example: {attr.Example})");
|
||||
}
|
||||
|
||||
Console.Write(sb.ToString());
|
||||
|
||||
54
BLHX.Server.Game/Commands/SkinCommand.cs
Normal file
54
BLHX.Server.Game/Commands/SkinCommand.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using BLHX.Server.Common.Data;
|
||||
using BLHX.Server.Common.Database;
|
||||
using BLHX.Server.Common.Proto.common;
|
||||
using BLHX.Server.Game.Handlers;
|
||||
|
||||
namespace BLHX.Server.Game.Commands
|
||||
{
|
||||
[CommandHandler("skin", "Unlock skins of a character or all characters", "skin unlock=all")]
|
||||
public class SkinCommand : Command
|
||||
{
|
||||
[Argument("unlock")]
|
||||
public string? Unlock { get; set; }
|
||||
|
||||
public override void Execute(Dictionary<string, string> args, Connection connection)
|
||||
{
|
||||
base.Execute(args);
|
||||
|
||||
if (Unlock is not null)
|
||||
{
|
||||
if (Unlock.Equals("all", StringComparison.CurrentCultureIgnoreCase))
|
||||
{
|
||||
connection.player.ShipSkins = connection.player.Ships.SelectMany(x =>
|
||||
{
|
||||
ShipDataTemplate? template = Data.ShipDataTemplate.FirstOrDefault(y => y.Value.Id == x.TemplateId).Value;
|
||||
return Data.ShipSkinTemplate.Where(x => x.Value.ShipGroup == template.GroupType).Select(x => new Idtimeinfo() { Id = x.Value.Id });
|
||||
}).DistinctBy(x => x.Id).ToList();
|
||||
}
|
||||
else
|
||||
{
|
||||
var shipId = Parse(Unlock, uint.MinValue);
|
||||
if (connection.player.Ships.Any(x => x.TemplateId == shipId))
|
||||
{
|
||||
ShipDataTemplate? template = Data.ShipDataTemplate.FirstOrDefault(y => y.Value.Id == shipId).Value;
|
||||
connection.player.ShipSkins.AddRange(Data.ShipSkinTemplate.Where(x => x.Value.ShipGroup == template.GroupType).Select(x => new Idtimeinfo() { Id = x.Value.Id }));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!Data.ShipSkinTemplate.Any(x => x.Value.ShipGroup == shipId))
|
||||
{
|
||||
connection.SendSystemMsg($"You don't own a ship with a template/group id of {shipId}");
|
||||
return;
|
||||
}
|
||||
|
||||
connection.player.ShipSkins.AddRange(Data.ShipSkinTemplate.Where(x => x.Value.ShipGroup == shipId).Select(x => new Idtimeinfo() { Id = x.Value.Id }));
|
||||
}
|
||||
}
|
||||
connection.NotifyShipSkinData();
|
||||
}
|
||||
|
||||
base.NotifySuccess(connection);
|
||||
DBManager.PlayerContext.Save();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -139,16 +139,19 @@ namespace BLHX.Server.Game
|
||||
|
||||
public void Tick()
|
||||
{
|
||||
foreach (var resourceField in player.ResourceFields)
|
||||
if (player is not null)
|
||||
{
|
||||
resourceField.CalculateYield();
|
||||
}
|
||||
foreach (var resourceField in player.ResourceFields)
|
||||
{
|
||||
resourceField.CalculateYield();
|
||||
}
|
||||
|
||||
DBManager.PlayerContext.Save();
|
||||
this.NotifyResourceList();
|
||||
DBManager.PlayerContext.Save();
|
||||
this.NotifyResourceList();
|
||||
#if DEBUG
|
||||
c.Log("Ticked!");
|
||||
c.Log("Ticked!");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
public void InitClientData()
|
||||
@@ -172,6 +175,7 @@ namespace BLHX.Server.Game
|
||||
this.NotifyActivityData();
|
||||
this.NotifyDormData();
|
||||
this.NotifyNavalAcademy();
|
||||
this.NotifyWorldData();
|
||||
}
|
||||
|
||||
public void SendHttpResponse(string rsp, string type = "text/plain")
|
||||
|
||||
@@ -113,7 +113,7 @@ namespace BLHX.Server.Game.Handlers
|
||||
connection.Send(rsp);
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs10100)]
|
||||
[PacketHandler(Command.Cs10100, IsNotifyHandler = true)]
|
||||
static void HeartbeatHandler(Connection connection, Packet packet)
|
||||
{
|
||||
connection.Send(new Sc10101() { State = 1 });
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using BLHX.Server.Common.Proto;
|
||||
using BLHX.Server.Common.Data;
|
||||
using BLHX.Server.Common.Proto;
|
||||
using BLHX.Server.Common.Proto.common;
|
||||
using BLHX.Server.Common.Proto.p12;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
@@ -18,6 +20,16 @@ namespace BLHX.Server.Game.Handlers
|
||||
|
||||
connection.Send(new Sc12103());
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs12202, SaveDataAfterRun = true)]
|
||||
static void SetShipSkinHandler(Connection connection, Packet packet)
|
||||
{
|
||||
var req = packet.Decode<Cs12202>();
|
||||
if (connection.player.Ships.Any(x => x.Id == req.ShipId))
|
||||
connection.player.Ships.First(x => x.Id == req.ShipId).SkinId = req.SkinId;
|
||||
|
||||
connection.Send(new Sc12203());
|
||||
}
|
||||
}
|
||||
|
||||
static class P12ConnectionNotifyExtensions
|
||||
@@ -35,7 +47,7 @@ namespace BLHX.Server.Game.Handlers
|
||||
|
||||
public static void NotifyShipSkinData(this Connection connection)
|
||||
{
|
||||
connection.Send(new Sc12201());
|
||||
connection.Send(new Sc12201() { SkinLists = connection.player.ShipSkins });
|
||||
}
|
||||
|
||||
public static void NotifyFleetData(this Connection connection)
|
||||
|
||||
18
BLHX.Server.Game/Handlers/P33.cs
Normal file
18
BLHX.Server.Game/Handlers/P33.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using BLHX.Server.Common.Proto.p33;
|
||||
|
||||
namespace BLHX.Server.Game.Handlers
|
||||
{
|
||||
internal class P33
|
||||
{
|
||||
}
|
||||
static class P33ConnectionNotifyExtensions
|
||||
{
|
||||
public static void NotifyWorldData(this Connection connection)
|
||||
{
|
||||
connection.Send(new Sc33114()
|
||||
{
|
||||
IsWorldOpen = 1
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,5 +14,11 @@ namespace BLHX.Server.Game.Handlers
|
||||
MetaShipLists = req.GroupIds.Select(x => new MetaShipInfo() { GroupId = x }).ToList()
|
||||
});
|
||||
}
|
||||
|
||||
[PacketHandler(Command.Cs34501)]
|
||||
static void GetWorldBossHandler(Connection connection, Packet packet)
|
||||
{
|
||||
connection.Send(new Sc34502());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user