mirror of
https://github.com/rafi1212122/BLHX.Server.git
synced 2025-12-12 14:34:39 +01:00
utils for JSON files and RNG/rolling, abstracted arg parsing for commands
This commit is contained in:
25
BLHX.Server.Common/Utils/Config.cs
Normal file
25
BLHX.Server.Common/Utils/Config.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
namespace BLHX.Server.Common.Utils;
|
||||
|
||||
public class Config : Singleton<Config>
|
||||
{
|
||||
public string Address { get; set; } = "192.168.1.4";
|
||||
public uint Port { get; set; } = 20000;
|
||||
|
||||
public static void Load()
|
||||
{
|
||||
Instance = JSON.Load<Config>(JSON.ConfigPath);
|
||||
|
||||
#if DEBUG
|
||||
Logger.c.Log($"Loaded Config:\n{JSON.Stringify(Instance)}");
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void Save()
|
||||
{
|
||||
JSON.Save(JSON.ConfigPath, Instance);
|
||||
|
||||
#if DEBUG
|
||||
Logger.c.Log("Saved Config");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
35
BLHX.Server.Common/Utils/JSON.cs
Normal file
35
BLHX.Server.Common/Utils/JSON.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System.Text.Json;
|
||||
|
||||
namespace BLHX.Server.Common.Utils;
|
||||
|
||||
public static class JSON
|
||||
{
|
||||
public static string ConfigPath => Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
|
||||
|
||||
public static T Load<T>(string path) where T : new()
|
||||
{
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
T obj = new T();
|
||||
Save(path, obj);
|
||||
}
|
||||
|
||||
return JsonSerializer.Deserialize<T>(File.ReadAllText(path));
|
||||
}
|
||||
|
||||
public static void Save<T>(string path, T obj)
|
||||
{
|
||||
File.WriteAllText(path, JsonSerializer.Serialize(obj, new JsonSerializerOptions()
|
||||
{
|
||||
WriteIndented = true
|
||||
}));
|
||||
}
|
||||
|
||||
public static string Stringify<T>(T obj)
|
||||
{
|
||||
return JsonSerializer.Serialize(obj, new JsonSerializerOptions()
|
||||
{
|
||||
WriteIndented = true
|
||||
});
|
||||
}
|
||||
}
|
||||
63
BLHX.Server.Common/Utils/RNG.cs
Normal file
63
BLHX.Server.Common/Utils/RNG.cs
Normal file
@@ -0,0 +1,63 @@
|
||||
namespace BLHX.Server.Common.Utils;
|
||||
|
||||
public static class RNG
|
||||
{
|
||||
public static readonly SortedDictionary<int, float> ShipRarityRates = new()
|
||||
{
|
||||
{6, 1.2f}, // UR
|
||||
{5, 7f}, // SSR
|
||||
{4, 12f}, // Elite
|
||||
{2, 28.8f}, // Normal
|
||||
{3, 51f}, // Rare
|
||||
};
|
||||
|
||||
static readonly Random random = new Random((int)DateTime.Now.Ticks);
|
||||
|
||||
public static int Next(int min, int max)
|
||||
=> random.Next(min, max);
|
||||
|
||||
public static int Next(int max)
|
||||
=> random.Next(max);
|
||||
|
||||
public static float NextFloat(float min, float max)
|
||||
{
|
||||
double range = (double)max - min;
|
||||
double sample = random.NextDouble();
|
||||
double scaled = (sample * range) + min;
|
||||
|
||||
return (float)scaled;
|
||||
}
|
||||
|
||||
public static float NextFloat(float max)
|
||||
=> NextFloat(0f, max);
|
||||
|
||||
public static bool NextBool()
|
||||
=> random.Next(2) == 0;
|
||||
|
||||
public static float NextRoll()
|
||||
=> NextFloat(100f);
|
||||
|
||||
public static T NextFromList<T>(IList<T> list)
|
||||
=> list[random.Next(list.Count)];
|
||||
|
||||
public static U NextFromDict<T, U>(IDictionary<T, U> dict)
|
||||
=> dict.ElementAt(random.Next(dict.Count)).Value;
|
||||
|
||||
public static int NextFromRarityDict(SortedDictionary<int, float> dict)
|
||||
{
|
||||
float roll = NextRoll();
|
||||
float sum = 0f;
|
||||
|
||||
foreach (var pair in dict)
|
||||
{
|
||||
sum += pair.Value;
|
||||
if (roll <= sum)
|
||||
return pair.Key;
|
||||
}
|
||||
|
||||
throw new Exception("NextFromRarityDict() roll failed");
|
||||
}
|
||||
|
||||
public static int NextShipRarity()
|
||||
=> NextFromRarityDict(ShipRarityRates);
|
||||
}
|
||||
17
BLHX.Server.Common/Utils/Singleton.cs
Normal file
17
BLHX.Server.Common/Utils/Singleton.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
namespace BLHX.Server.Common.Utils;
|
||||
|
||||
public abstract class Singleton<T> where T : new()
|
||||
{
|
||||
static T instance;
|
||||
public static T Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (instance == null)
|
||||
instance = new T();
|
||||
|
||||
return instance;
|
||||
}
|
||||
set => instance = value;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user