Command system and input system

This commit is contained in:
Kyle Belanger
2024-02-18 01:42:56 -05:00
parent a737edc7ca
commit e1921badc3
5 changed files with 178 additions and 7 deletions

View File

@@ -0,0 +1,15 @@
using BLHX.Server.Common.Utils;
namespace BLHX.Server.Game.Commands;
[commandHandler("save", "Save the current state", "save")]
public class SaveCommand : Command
{
public override void Execute(Dictionary<string, string> args)
{
base.Execute(args);
Logger.c.Log("Saving...");
Logger.c.Log("Saved!");
}
}