using BLHX.Server.Common.Data; using BLHX.Server.Common.Proto; using BLHX.Server.Common.Proto.p13; namespace BLHX.Server.Game.Handlers { internal static class P13 { [PacketHandler(Command.Cs13101)] static void TrackingHandler(Connection connection, Packet packet) { var req = packet.Decode(); var rsp = new Sc13102(); if (!Data.ChapterTemplate.TryGetValue((int)req.Id, out var chapterTemplate)) { rsp.Result = 1; connection.Send(rsp); return; } // TODO: Populate values, pls make managers connection.Send(new Sc13102() { CurrentChapter = new() { Id = req.Id, Time = (uint)(DateTimeOffset.Now.ToUnixTimeSeconds() + chapterTemplate.Time) } }); } [PacketHandler(Command.Cs13505)] static void RemasterInfoRequestHandler(Connection connection, Packet packet) { connection.Send(new Sc13506()); } } static class P13ConnectionNotifyExtensions { public static void NotifyChapterData(this Connection connection) { connection.Send(new Sc13001() { ReactChapter = new() }); } } }