using BLHX.Server.Common.Proto; using BLHX.Server.Common.Proto.p50; namespace BLHX.Server.Game.Handlers { internal static class P50 { [PacketHandler(Command.Cs50014)] static void SearchFriendCommandHandler(Connection connection, Packet packet) { connection.Send(new Sc50015()); } [PacketHandler(Command.Cs50016)] static void GetBlacklistHandler(Connection connection, Packet packet) { connection.Send(new Sc50017()); } } }