using BLHX.Server.Common.Proto; using BLHX.Server.Common.Proto.p34; namespace BLHX.Server.Game.Handlers { internal static class P34 { [PacketHandler(Command.Cs34001)] static void GetMetaPTHandler(Connection connection, Packet packet) { var req = packet.Decode(); connection.Send(new Sc34002() { MetaShipLists = req.GroupIds.Select(x => new MetaShipInfo() { GroupId = x }).ToList() }); } [PacketHandler(Command.Cs34501)] static void GetWorldBossHandler(Connection connection, Packet packet) { connection.Send(new Sc34502()); } } }