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26, "visibility": 0 }, "13894": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 90257, "award_choice": "", "award_display": [ [ 1, 2, 800 ] ], "count_inherit": 0, "desc": "Complete 15 Commissions.", "fix_task": 0, "guild_coin_award": 0, "id": 13894, "is_head": 0, "level": 1, "name": "拉新2阶段21", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 80, "target_id": "0", "target_id_2": "", "target_num": 15, "task_fold": 0, "type": 26, "visibility": 0 }, "13895": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 90258, "award_choice": "", "award_display": [ [ 4, 205031, 1 ] ], "count_inherit": 0, "desc": "Clear 4-1 on Normal Mode.", "fix_task": 0, "guild_coin_award": 0, "id": 13895, "is_head": 0, "level": 1, "name": "拉新2阶段22", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, 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55530, "type": 26, "visibility": 0 }, "55549": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99506, "award_choice": "", "award_display": [ [ 1, 310, 1000 ] ], "count_inherit": 0, "desc": "[20/20]Conduct 200 Exercises.", "fix_task": 0, "guild_coin_award": 0, "id": 55549, "is_head": 1, "level": 1, "name": "【2023年4月新服】军事演习20", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 27, "target_id": "0", "target_id_2": "", "target_num": 200, "task_fold": 55530, "type": 26, "visibility": 0 }, "55550": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[1/20]Sortie and obtain 1 victory.", "fix_task": 0, "guild_coin_award": 0, "id": 55550, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利1", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 1, "task_fold": 55550, "type": 26, "visibility": 0 }, "55551": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[2/20]Sortie and obtain 4 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55551, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利2", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 4, "task_fold": 55550, "type": 26, "visibility": 0 }, "55552": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[3/20]Sortie and obtain 10 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55552, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利3", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 10, "task_fold": 55550, "type": 26, "visibility": 0 }, "55553": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[4/20]Sortie and obtain 20 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55553, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利4", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 20, "task_fold": 55550, "type": 26, "visibility": 0 }, "55554": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[5/20]Sortie and obtain 30 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55554, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利5", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 30, "task_fold": 55550, "type": 26, "visibility": 0 }, "55555": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[6/20]Sortie and obtain 40 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55555, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利6", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 40, "task_fold": 55550, "type": 26, "visibility": 0 }, "55556": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[7/20]Sortie and obtain 50 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55556, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利7", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 50, "task_fold": 55550, "type": 26, "visibility": 0 }, "55557": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[8/20]Sortie and obtain 60 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55557, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利8", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 60, "task_fold": 55550, "type": 26, "visibility": 0 }, "55558": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[9/20]Sortie and obtain 70 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55558, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利9", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 70, "task_fold": 55550, "type": 26, "visibility": 0 }, "55559": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[10/20]Sortie and obtain 80 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55559, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利10", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 80, "task_fold": 55550, "type": 26, "visibility": 0 }, "55560": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[11/20]Sortie and obtain 90 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55560, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利11", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 90, "task_fold": 55550, "type": 26, "visibility": 0 }, "55561": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[12/20]Sortie and obtain 100 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55561, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利12", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 100, "task_fold": 55550, "type": 26, "visibility": 0 }, "55562": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[13/20]Sortie and obtain 110 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55562, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利13", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 110, "task_fold": 55550, "type": 26, "visibility": 0 }, "55563": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[14/20]Sortie and obtain 120 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55563, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利14", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 120, "task_fold": 55550, "type": 26, "visibility": 0 }, "55564": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[15/20]Sortie and obtain 130 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55564, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利15", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 130, "task_fold": 55550, "type": 26, "visibility": 0 }, "55565": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[16/20]Sortie and obtain 140 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55565, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利16", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 140, "task_fold": 55550, "type": 26, "visibility": 0 }, "55566": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[17/20]Sortie and obtain 150 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55566, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利17", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 150, "task_fold": 55550, "type": 26, "visibility": 0 }, "55567": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[18/20]Sortie and obtain 160 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55567, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利18", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 160, "task_fold": 55550, "type": 26, "visibility": 0 }, "55568": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99506, "award_choice": "", "award_display": [ [ 1, 310, 1000 ] ], "count_inherit": 0, "desc": "[19/20]Sortie and obtain 180 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55568, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利19", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 180, "task_fold": 55550, "type": 26, "visibility": 0 }, "55569": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99506, "award_choice": "", "award_display": [ [ 1, 310, 1000 ] ], "count_inherit": 0, "desc": "[20/20]Sortie and obtain 200 victories.", "fix_task": 0, "guild_coin_award": 0, "id": 55569, "is_head": 1, "level": 1, "name": "【2023年4月新服】获得胜利20", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "LEVEL" ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 20, "target_id": "0", "target_id_2": "", "target_num": 200, "task_fold": 55550, "type": 26, "visibility": 0 }, "55570": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[1/20]Defeat 10 enemies.", "fix_task": 0, "guild_coin_award": 0, "id": 55570, "is_head": 1, "level": 1, "name": "【2023年4月新服】击沉敌人1", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 11, "target_id": "0", "target_id_2": "", "target_num": 10, "task_fold": 55570, "type": 26, "visibility": 0 }, "55571": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[2/20]Defeat 40 enemies.", "fix_task": 0, "guild_coin_award": 0, "id": 55571, "is_head": 1, "level": 1, "name": "【2023年4月新服】击沉敌人2", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 11, "target_id": "0", "target_id_2": "", "target_num": 40, "task_fold": 55570, "type": 26, "visibility": 0 }, "55572": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[3/20]Defeat 100 enemies.", "fix_task": 0, "guild_coin_award": 0, "id": 55572, "is_head": 1, "level": 1, "name": "【2023年4月新服】击沉敌人3", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 11, "target_id": "0", "target_id_2": "", "target_num": 100, "task_fold": 55570, "type": 26, "visibility": 0 }, "55573": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[4/20]Defeat 200 enemies.", "fix_task": 0, "guild_coin_award": 0, "id": 55573, "is_head": 1, "level": 1, "name": "【2023年4月新服】击沉敌人4", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 11, "target_id": "0", "target_id_2": "", "target_num": 200, "task_fold": 55570, "type": 26, "visibility": 0 }, "55574": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[5/20]Defeat 400 enemies.", "fix_task": 0, "guild_coin_award": 0, "id": 55574, "is_head": 1, "level": 1, "name": "【2023年4月新服】击沉敌人5", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 11, "target_id": "0", "target_id_2": "", "target_num": 400, "task_fold": 55570, "type": 26, "visibility": 0 }, "55575": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[6/20]Defeat 600 enemies.", "fix_task": 0, "guild_coin_award": 0, "id": 55575, "is_head": 1, "level": 1, "name": "【2023年4月新服】击沉敌人6", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 11, "target_id": "0", "target_id_2": "", "target_num": 600, "task_fold": 55570, "type": 26, "visibility": 0 }, "55576": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[7/20]Defeat 800 enemies.", "fix_task": 0, "guild_coin_award": 0, "id": 55576, "is_head": 1, "level": 1, "name": "【2023年4月新服】击沉敌人7", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 11, "target_id": "0", "target_id_2": "", "target_num": 800, "task_fold": 55570, "type": 26, "visibility": 0 }, "55577": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[8/20]Defeat 1000 enemies.", "fix_task": 0, "guild_coin_award": 0, "id": 55577, "is_head": 1, "level": 1, "name": "【2023年4月新服】击沉敌人8", "next_task": "0", 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0, "id": 55609, "is_head": 1, "level": 1, "name": "【2023年4月新服】技能战术训练20", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 71, "target_id": "0", "target_id_2": "", "target_num": 200, "task_fold": 55590, "type": 26, "visibility": 0 }, "55610": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[1/10]Build 1 ship.", "fix_task": 0, "guild_coin_award": 0, "id": 55610, "is_head": 1, "level": 1, "name": "【2023年4月新服】建造舰船1", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 30, "target_id": "0", "target_id_2": "", "target_num": 1, "task_fold": 55610, "type": 26, "visibility": 0 }, "55611": { 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"[5/10]Build 15 ships.", "fix_task": 0, "guild_coin_award": 0, "id": 55614, "is_head": 1, "level": 1, "name": "【2023年4月新服】建造舰船5", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 30, "target_id": "0", "target_id_2": "", "target_num": 15, "task_fold": 55610, "type": 26, "visibility": 0 }, "55615": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[6/10]Build 20 ships.", "fix_task": 0, "guild_coin_award": 0, "id": 55615, "is_head": 1, "level": 1, "name": "【2023年4月新服】建造舰船6", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 30, "target_id": "0", "target_id_2": "", "target_num": 20, "task_fold": 55610, "type": 26, "visibility": 0 }, "55616": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[7/10]Build 25 ships.", "fix_task": 0, "guild_coin_award": 0, "id": 55616, "is_head": 1, "level": 1, "name": "【2023年4月新服】建造舰船7", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 30, "target_id": "0", "target_id_2": "", "target_num": 25, "task_fold": 55610, "type": 26, "visibility": 0 }, "55617": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[8/10]Build 30 ships.", "fix_task": 0, "guild_coin_award": 0, "id": 55617, "is_head": 1, "level": 1, "name": "【2023年4月新服】建造舰船8", "next_task": "0", "open_need": [], 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[ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[10/10]Build 40 ships.", "fix_task": 0, "guild_coin_award": 0, "id": 55619, "is_head": 1, "level": 1, "name": "【2023年4月新服】建造舰船10", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 30, "target_id": "0", "target_id_2": "", "target_num": 40, "task_fold": 55610, "type": 26, "visibility": 0 }, "55620": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[1/10]Get 1 character to Level 100.", "fix_task": 0, "guild_coin_award": 0, "id": 55620, "is_head": 1, "level": 1, "name": "【2023年4月新服】100级舰船数量1", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "DOCKYARD", { "mode": "overview" } ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1017, "target_id": [], "target_id_2": "100", "target_num": 1, "task_fold": 55620, "type": 26, "visibility": 0 }, "55621": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[2/10]Get 2 characters to Level 100.", "fix_task": 0, "guild_coin_award": 0, "id": 55621, "is_head": 1, "level": 1, "name": "【2023年4月新服】100级舰船数量2", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": [ "DOCKYARD", { "mode": "overview" } ], "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1017, "target_id": [], "target_id_2": "100", "target_num": 2, "task_fold": 55620, "type": 26, "visibility": 0 }, "55622": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 99503, "award_choice": "", "award_display": [ [ 1, 310, 500 ] ], "count_inherit": 0, "desc": "[3/10]Get 3 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However, to work out the design's finer details, thorough comparisons between it and existing blueprints must first be made.\n\n — Gather 10 T2 Battleship Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60024, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18022", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60025": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design has been complete.In order to verify to what extent the design's specs can be realized, more combat data must be gathered.\n\n — Sortie and accumulate 2,000,000 EXP using Royal Navy Main Fleet ships. 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This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60026, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60023 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60027": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, a solid design, and revolutionary ideas, the Priority ship's design is approaching completion. 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Oh, and the christening, of course!\n\n — Gather 30,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60028, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 30000, "task_fold": 0, "type": 8, "visibility": 0 }, "60029": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60029, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60031": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Register 20 or more Sakura Empire Vanguard Fleet ships in your Library.", "fix_task": 0, "guild_coin_award": 0, "id": 60031, "is_head": 1, "level": 30, "name": "Prerequisite for Developing Ibuki", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1040, "target_id": [ [ 3, 1 ], [ 3, 2 ], [ 3, 3 ], [ 3, 18 ], [ 3, 19 ], [ 3, 20 ] ], "target_id_2": "", "target_num": 20, "task_fold": 0, "type": 9, "visibility": 0 }, "60032": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Enough data must be gathered to ensure a smooth development process, and the most practical and effective data comes from live combat.\n\n — Sortie and accumulate 1,000,000 EXP using Sakura Empire Vanguard ships. 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However, to work out the design's finer details, thorough comparisons between it and existing blueprints must first be made.\n\n — Gather 10 T2 Cruiser Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60034, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18012", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60035": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\n\nThe first draft of the design has been complete.In order to verify to what extent the design's specs can be realized, more combat data must be gathered.\n\n — Sortie and accumulate 2,000,000 EXP using Sakura Empire Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60035, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60032 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 3, 1 ], [ 3, 2 ], [ 3, 3 ], [ 3, 18 ], [ 3, 19 ], [ 3, 20 ] ], "target_id_2": "", "target_num": 2000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60036": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. 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Oh, and the christening, of course!\n\n — Gather 30,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60048, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 30000, "task_fold": 0, "type": 8, "visibility": 0 }, "60049": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60049, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60051": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Register 7 or more Iron Blood Vanguard Fleet ships in your Library.", "fix_task": 0, "guild_coin_award": 0, "id": 60051, "is_head": 1, "level": 30, "name": "Prerequisite for Developing Roon", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1040, "target_id": [ [ 4, 1 ], [ 4, 2 ], [ 4, 3 ], [ 4, 18 ], [ 4, 19 ], [ 4, 20 ] ], "target_id_2": "", "target_num": 7, "task_fold": 0, "type": 9, "visibility": 0 }, "60052": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Enough data must be gathered to ensure a smooth development process, and the most practical and effective data comes from live combat.\n\n — Sortie and accumulate 1,000,000 EXP using Iron Blood Vanguard ships. 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If we can apply the results of basic research to cutting-edge technology, we could make significant developmental progress. \n\n — Complete 5 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60053, "is_head": 1, "level": 30, "name": "Theoretical Technology Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60054": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. However, to work out the design's finer details, thorough comparisons between it and existing blueprints must first be made.\n\n — Gather 10 T2 Cruiser Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60054, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18012", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60055": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design has been complete.In order to verify to what extent the design's specs can be realized, more combat data must be gathered.\n\n — Sortie and accumulate 2,000,000 EXP using Iron Blood Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60055, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60052 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 4, 1 ], [ 4, 2 ], [ 4, 3 ], [ 4, 18 ], [ 4, 19 ], [ 4, 20 ] ], "target_id_2": "", "target_num": 2000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60056": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. 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Oh, and the christening, of course!\n\n — Gather 20,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60058, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 20000, "task_fold": 0, "type": 8, "visibility": 0 }, "60059": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60059, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60061": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Register 20 or more Eagle Union Vanguard Fleet ships in your Library.", "fix_task": 0, "guild_coin_award": 0, "id": 60061, "is_head": 1, "level": 30, "name": "Prerequisite for Developing Saint Louis", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1040, "target_id": [ [ 1, 1 ], [ 1, 2 ], [ 1, 3 ], [ 1, 18 ], [ 1, 19 ], [ 1, 20 ] ], "target_id_2": "", "target_num": 20, "task_fold": 0, "type": 9, "visibility": 0 }, "60062": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Enough data must be gathered to ensure a smooth development process, and the most practical and effective data comes from live combat.\n\n — Sortie and accumulate 1,000,000 EXP using Eagle Union Vanguard ships. 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Oh, and the christening, of course!\n\n — Gather 20,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60068, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 20000, "task_fold": 0, "type": 8, "visibility": 0 }, "60069": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60069, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60071": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60071, "is_head": 1, "level": 30, "name": "", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "1", "target_id_2": "", "target_num": 760, "task_fold": 0, "type": 9, "visibility": 0 }, "60072": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. 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However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 10 T2 Cruiser Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60074, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18012", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60075": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,000,000 EXP using Eagle Union Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60075, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60072 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 1, 1 ], [ 1, 2 ], [ 1, 3 ], [ 1, 18 ], [ 1, 19 ], [ 1, 20 ] ], "target_id_2": "", "target_num": 2000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60076": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. 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We are hoping to fix some remaining problems to achieve the best performance possible.\n\n — Gather 5 T3 Cruiser Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60077, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18013", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60078": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 20,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60078, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 20000, "task_fold": 0, "type": 8, "visibility": 0 }, "60079": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60079, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60081": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60081, "is_head": 1, "level": 30, "name": "", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "1", "target_id_2": "", "target_num": 810, "task_fold": 0, "type": 9, "visibility": 0 }, "60082": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. The most effective source of data is, without a doubt, from live combat.\n\n — Sortie and accumulate 1,000,000 EXP using Eagle Union Main Fleet ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60082, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 1, 4 ], [ 1, 5 ], [ 1, 6 ], [ 1, 7 ], [ 1, 9 ], [ 1, 10 ], [ 1, 12 ], [ 1, 13 ] ], "target_id_2": "", "target_num": 1000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60083": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Additional investment is required to assess the feasibility of new hypotheses. If we can apply the results of our data collection to cutting-edge technological research, we could make significant developmental progress. \n\n — Complete 5 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60083, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60084": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 10 T2 Battleship Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60084, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18022", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60085": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,000,000 EXP using Eagle Union Main Fleet ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60085, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60082 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 1, 4 ], [ 1, 5 ], [ 1, 6 ], [ 1, 7 ], [ 1, 9 ], [ 1, 10 ], [ 1, 12 ], [ 1, 13 ] ], "target_id_2": "", "target_num": 2000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60086": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60086, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60083 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60087": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, solid design, and revolutionary ideas, the Priority ship's design is approaching completion. We are hoping to fix some remaining problems to achieve the best performance possible.\n\n — Gather 5 T3 Battleship Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60087, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18023", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60088": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 30,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60088, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 30000, "task_fold": 0, "type": 8, "visibility": 0 }, "60089": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60089, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60091": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60091, "is_head": 1, "level": 30, "name": "", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "3", "target_id_2": "", "target_num": 780, "task_fold": 0, "type": 9, "visibility": 0 }, "60092": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. The most effective source of data is, without a doubt, from live combat.\n\n — Sortie and accumulate 1,000,000 EXP using Sakura Empire Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60092, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 3, 1 ], [ 3, 2 ], [ 3, 3 ], [ 3, 18 ], [ 3, 19 ], [ 3, 20 ] ], "target_id_2": "", "target_num": 1000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60093": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Additional investment is required to assess the feasibility of new hypotheses. If we can apply the results of our data collection to cutting-edge technological research, we could make significant developmental progress. \n\n — Complete 5 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60093, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60094": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 10 T2 Destroyer Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60094, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18002", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60095": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,000,000 EXP using Sakura Empire Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60095, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60092 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 3, 1 ], [ 3, 2 ], [ 3, 3 ], [ 3, 18 ], [ 3, 19 ], [ 3, 20 ] ], "target_id_2": "", "target_num": 2000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60096": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60096, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60093 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60097": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, solid design, and revolutionary ideas, the Priority ship's design is approaching completion. We are hoping to fix some remaining problems to achieve the best performance possible.\n\n — Gather 5 T3 Destroyer Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60097, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18003", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60098": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 20,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60098, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 20000, "task_fold": 0, "type": 8, "visibility": 0 }, "60099": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60099, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60101": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60101, "is_head": 1, "level": 30, "name": "", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "3", "target_id_2": "", "target_num": 900, "task_fold": 0, "type": 9, "visibility": 0 }, "60102": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. The most effective source of data is, without a doubt, from live combat.\n\n — Sortie and accumulate 1,200,000 EXP using Sakura Empire Main Fleet ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60102, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 3, 4 ], [ 3, 5 ], [ 3, 6 ], [ 3, 7 ], [ 3, 9 ], [ 3, 10 ], [ 3, 12 ], [ 3, 13 ] ], "target_id_2": "", "target_num": 1200000, "task_fold": 0, "type": 8, "visibility": 0 }, "60103": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Additional investment is required to assess the feasibility of new hypotheses. If we can apply the results of our data collection to cutting-edge technological research, we could make significant developmental progress. \n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60103, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60104": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 3 T3 Battleship Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60104, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18023", "target_id_2": "", "target_num": 3, "task_fold": 0, "type": 8, "visibility": 0 }, "60105": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,400,000 EXP using Sakura Empire Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60105, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60102 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 3, 1 ], [ 3, 2 ], [ 3, 3 ], [ 3, 18 ], [ 3, 19 ], [ 3, 20 ] ], "target_id_2": "", "target_num": 2400000, "task_fold": 0, "type": 8, "visibility": 0 }, "60106": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 12 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60106, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60103 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 12, "task_fold": 0, "type": 8, "visibility": 0 }, "60107": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, solid design, and revolutionary ideas, the Priority ship's design is approaching completion. We are hoping to fix some remaining problems to achieve the best performance possible.\n\n — Gather 8 T3 Cruiser Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60107, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18013", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60108": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 50,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60108, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 50000, "task_fold": 0, "type": 8, "visibility": 0 }, "60109": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 10 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60109, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60111": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60111, "is_head": 1, "level": 30, "name": "", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "4", "target_id_2": "", "target_num": 630, "task_fold": 0, "type": 9, "visibility": 0 }, "60112": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. The most effective source of data is, without a doubt, from live combat.\n\n — Sortie and accumulate 1,200,000 EXP using Iron Blood Main Fleet ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60112, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 4, 4 ], [ 4, 5 ], [ 4, 6 ], [ 4, 7 ], [ 4, 9 ], [ 4, 10 ], [ 4, 12 ], [ 4, 13 ] ], "target_id_2": "", "target_num": 1200000, "task_fold": 0, "type": 8, "visibility": 0 }, "60113": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Additional investment is required to assess the feasibility of new hypotheses. If we can apply the results of our data collection to cutting-edge technological research, we could make significant developmental progress. \n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60113, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60114": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 3 T3 Battleship Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60114, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18023", "target_id_2": "", "target_num": 3, "task_fold": 0, "type": 8, "visibility": 0 }, "60115": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,400,000 EXP using Iron Blood Main Fleet ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60115, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60112 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 4, 4 ], [ 4, 5 ], [ 4, 6 ], [ 4, 7 ], [ 4, 9 ], [ 4, 10 ], [ 4, 12 ], [ 4, 13 ] ], "target_id_2": "", "target_num": 2400000, "task_fold": 0, "type": 8, "visibility": 0 }, "60116": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 12 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60116, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60113 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 12, "task_fold": 0, "type": 8, "visibility": 0 }, "60117": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, solid design, and revolutionary ideas, the Priority ship's design is approaching completion. We are hoping to fix some remaining problems to achieve the best performance possible.\n\n — Gather 8 T3 Battleship Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60117, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18023", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60118": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 60,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60118, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 60000, "task_fold": 0, "type": 8, "visibility": 0 }, "60119": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 10 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60119, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60120": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60120, "is_head": 1, "level": 30, "name": "", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "1", "target_id_2": "", "target_num": 760, "task_fold": 0, "type": 9, "visibility": 0 }, "60121": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60121, "is_head": 1, "level": 30, "name": "", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "4", "target_id_2": "", "target_num": 420, "task_fold": 0, "type": 9, "visibility": 0 }, "60122": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. The most effective source of data is, without a doubt, from live combat.\n\n — Sortie and accumulate 1,000,000 EXP using Iron Blood, Vichya Dominion, or Iris Libre Main Fleet ships. (EXP from any combination of Main Fleet ships from these factions will count.)", "fix_task": 0, "guild_coin_award": 0, "id": 60122, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 4, 4 ], [ 4, 5 ], [ 4, 6 ], [ 4, 7 ], [ 4, 9 ], [ 4, 10 ], [ 4, 12 ], [ 4, 13 ], [ 8, 4 ], [ 8, 5 ], [ 8, 6 ], [ 8, 7 ], [ 8, 9 ], [ 8, 10 ], [ 8, 12 ], [ 8, 13 ], [ 9, 4 ], [ 9, 5 ], [ 9, 6 ], [ 9, 7 ], [ 9, 9 ], [ 9, 10 ], [ 9, 12 ], [ 9, 13 ] ], "target_id_2": "", "target_num": 1000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60123": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Additional investment is required to assess the feasibility of new hypotheses. If we can apply the results of our data collection to cutting-edge technological research, we could make significant developmental progress. \n\n — Complete 5 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60123, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60124": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 10 T2 Battleship Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60124, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18022", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60125": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,000,000 EXP using Iron Blood, Vichya Dominion, or Iris Libre Main Fleet ships. (EXP from any combination of Main Fleet ships from these factions will count.)", "fix_task": 0, "guild_coin_award": 0, "id": 60125, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60122 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 4, 4 ], [ 4, 5 ], [ 4, 6 ], [ 4, 7 ], [ 4, 9 ], [ 4, 10 ], [ 4, 12 ], [ 4, 13 ], [ 8, 4 ], [ 8, 5 ], [ 8, 6 ], [ 8, 7 ], [ 8, 9 ], [ 8, 10 ], [ 8, 12 ], [ 8, 13 ], [ 9, 4 ], [ 9, 5 ], [ 9, 6 ], [ 9, 7 ], [ 9, 9 ], [ 9, 10 ], [ 9, 12 ], [ 9, 13 ] ], "target_id_2": "", "target_num": 2000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60126": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60126, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60123 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60127": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, solid design, and revolutionary ideas, the Priority ship's design is approaching completion. We are hoping to fix some remaining problems to achieve the best performance possible.\n\n — Gather 5 T3 Battleship Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60127, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18023", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60128": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 30,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60128, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 30000, "task_fold": 0, "type": 8, "visibility": 0 }, "60129": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60129, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60131": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60131, "is_head": 1, "level": 30, "name": "柴郡开启研发前置任务", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "2", "target_id_2": "", "target_num": 700, "task_fold": 0, "type": 9, "visibility": 0 }, "60132": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. The most effective source of data is, without a doubt, from live combat.\n\n — Sortie and accumulate 1,000,000 EXP using Royal Navy Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60132, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 2, 1 ], [ 2, 2 ], [ 2, 3 ], [ 2, 18 ], [ 2, 19 ], [ 2, 20 ] ], "target_id_2": "", "target_num": 1000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60133": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Additional investment is required to assess the feasibility of new hypotheses. If we can apply the results of our data collection to cutting-edge technological research, we could make significant developmental progress. \n\n — Complete 5 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60133, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60134": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 10 T2 Cruiser Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60134, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18012", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60135": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,000,000 EXP using Royal Navy Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60135, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60132 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 2, 1 ], [ 2, 2 ], [ 2, 3 ], [ 2, 18 ], [ 2, 19 ], [ 2, 20 ] ], "target_id_2": "", "target_num": 2000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60136": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. 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We are hoping to fix some remaining problems to achieve the best performance possible.\n\n — Gather 5 T3 Cruiser Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60137, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18013", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60138": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 20,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60138, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 20000, "task_fold": 0, "type": 8, "visibility": 0 }, "60139": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60139, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60141": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60141, "is_head": 1, "level": 30, "name": "德雷克开启研发前置任务", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "2", "target_id_2": "", "target_num": 820, "task_fold": 0, "type": 9, "visibility": 0 }, "60142": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. The most effective source of data is, without a doubt, from live combat.\n\n — Sortie and accumulate 1,200,000 EXP using Royal Navy Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60142, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 2, 1 ], [ 2, 2 ], [ 2, 3 ], [ 2, 18 ], [ 2, 19 ], [ 2, 20 ] ], "target_id_2": "", "target_num": 1200000, "task_fold": 0, "type": 8, "visibility": 0 }, "60143": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Additional investment is required to assess the feasibility of new hypotheses. If we can apply the results of our data collection to cutting-edge technological research, we could make significant developmental progress. \n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60143, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60144": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 3 T3 Cruiser Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60144, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18013", "target_id_2": "", "target_num": 3, "task_fold": 0, "type": 8, "visibility": 0 }, "60145": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,400,000 EXP using Royal Navy Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60145, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60142 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 2, 1 ], [ 2, 2 ], [ 2, 3 ], [ 2, 18 ], [ 2, 19 ], [ 2, 20 ] ], "target_id_2": "", "target_num": 2400000, "task_fold": 0, "type": 8, "visibility": 0 }, "60146": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 12 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60146, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60143 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 12, "task_fold": 0, "type": 8, "visibility": 0 }, "60147": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, solid design, and revolutionary ideas, the Priority ship's design is approaching completion. 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Oh, and the christening, of course!\n\n — Gather 40,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60148, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 40000, "task_fold": 0, "type": 8, "visibility": 0 }, "60149": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 10 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60149, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60151": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60151, "is_head": 1, "level": 30, "name": "美因茨开启研发前置任务", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "4", "target_id_2": "", "target_num": 550, "task_fold": 0, "type": 9, "visibility": 0 }, "60152": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. The most effective source of data is, without a doubt, from live combat.\n\n — Sortie and accumulate 1,000,000 EXP using Iron Blood Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60152, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 4, 1 ], [ 4, 2 ], [ 4, 3 ], [ 4, 18 ], [ 4, 19 ], [ 4, 20 ] ], "target_id_2": "", "target_num": 1000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60153": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Additional investment is required to assess the feasibility of new hypotheses. If we can apply the results of our data collection to cutting-edge technological research, we could make significant developmental progress. \n\n — Complete 5 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60153, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60154": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 10 T2 Cruiser Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60154, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18012", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60155": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,000,000 EXP using Iron Blood Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60155, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60152 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 4, 1 ], [ 4, 2 ], [ 4, 3 ], [ 4, 18 ], [ 4, 19 ], [ 4, 20 ] ], "target_id_2": "", "target_num": 2000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60156": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60156, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60153 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60157": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, solid design, and revolutionary ideas, the Priority ship's design is approaching completion. 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Oh, and the christening, of course!\n\n — Gather 20,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60158, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 20000, "task_fold": 0, "type": 8, "visibility": 0 }, "60159": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60159, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60161": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60161, "is_head": 1, "level": 30, "name": "奥丁开启研发前置任务", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "4", "target_id_2": "", "target_num": 600, "task_fold": 0, "type": 9, "visibility": 0 }, "60162": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. 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Oh, and the christening, of course!\n\n — Gather 30,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60168, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 30000, "task_fold": 0, "type": 8, "visibility": 0 }, "60169": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60169, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60170": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60170, "is_head": 1, "level": 30, "name": "香槟开启研发前置任务", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "1", "target_id_2": "", "target_num": 760, "task_fold": 0, "type": 9, "visibility": 0 }, "60171": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60171, "is_head": 1, "level": 30, "name": "香槟开启研发前置任务", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "2", "target_id_2": "", "target_num": 700, "task_fold": 0, "type": 9, "visibility": 0 }, "60172": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. The most effective source of data is, without a doubt, from live combat.\n\n — Sortie and accumulate 1,000,000 EXP using Eagle Union, Vichya Dominion, or Iris Libre Main Fleet ships. 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If we can apply the results of our data collection to cutting-edge technological research, we could make significant developmental progress. \n\n — Complete 5 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60173, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60174": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Through a combination of the combat data and cutting-edge theoretical engineering, development has finally advanced to the drawing board stage. 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In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,000,000 EXP using Eagle Union, Vichya Dominion, or Iris Libre Main Fleet ships. 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This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60176, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60173 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60177": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, solid design, and revolutionary ideas, the Priority ship's design is approaching completion. We are hoping to fix some remaining problems to achieve the best performance possible.\n\n — Gather 5 T3 Battleship Retrofit Blueprints (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60177, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18023", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60178": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 30,000 Coins (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60178, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 30000, "task_fold": 0, "type": 8, "visibility": 0 }, "60179": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Submit\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60179, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60181": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60181, "is_head": 1, "level": 30, "name": "安克雷奇开启研发前置任务", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "1", "target_id_2": "", "target_num": 850, "task_fold": 0, "type": 9, "visibility": 0 }, "60182": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. 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In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,000,000 EXP using Eagle Union Vanguard ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60185, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60182 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 1, 1 ], [ 1, 2 ], [ 1, 3 ], [ 1, 18 ], [ 1, 19 ], [ 1, 20 ] ], "target_id_2": "", "target_num": 2000000, "task_fold": 0, "type": 8, "visibility": 0 }, "60186": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. This is a perfect chance to implement the ideas we weren't able to during the initial stages.\n\n — Complete 8 Research Projects in the Tech Academy.", "fix_task": 0, "guild_coin_award": 0, "id": 60186, "is_head": 1, "level": 30, "name": "Theoretical Engineering Research Ⅱ", "next_task": "0", "open_need": [ 60183 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 110, "target_id": "0", "target_id_2": "", "target_num": 8, "task_fold": 0, "type": 8, "visibility": 0 }, "60187": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "At long last, through a combination of theoretical engineering, combat data, solid design, and revolutionary ideas, the Priority ship's design is approaching completion. 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Oh, and the christening, of course!\n\n — Gather 10 Wisdom Cubes (tapping \"Complete\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60209, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60211": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60211, "is_head": 1, "level": 30, "name": "奥古斯特·冯·帕塞瓦尔开启研发前置任务", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "4", "target_id_2": "", "target_num": 600, "task_fold": 0, "type": 9, "visibility": 0 }, "60212": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. 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Oh, and the christening, of course!\n\n — Gather 20,000 Coins (tapping \"Complete\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60258, "is_head": 1, "level": 30, "name": "Hull Construction Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1002, "target_id": "1", "target_id_2": "", "target_num": 20000, "task_fold": 0, "type": 8, "visibility": 0 }, "60259": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "The long and arduous design process has finally come to an end. All that remains now is the hull's construction. Oh, and the christening, of course!\n\n — Gather 5 Wisdom Cubes (tapping \"Complete\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60259, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 5, "task_fold": 0, "type": 8, "visibility": 0 }, "60260": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60260, "is_head": 1, "level": 30, "name": "契卡洛夫开启研发前置任务1", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "1", "target_id_2": "", "target_num": 760, "task_fold": 0, "type": 9, "visibility": 0 }, "60261": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60261, "is_head": 1, "level": 30, "name": "契卡洛夫开启研发前置任务2", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "6", "target_id_2": "", "target_num": 300, "task_fold": 0, "type": 9, "visibility": 0 }, "60262": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. 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However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 10 T2 Carrier Retrofit Blueprints (tapping \"Complete\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60264, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18032", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60265": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. 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However, to work out the design's finer details, we must thoroughly compare it to existing blueprints.\n\n — Gather 3 T3 Carrier Retrofit Blueprints (tapping \"Complete\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60284, "is_head": 1, "level": 30, "name": "Design Breakthrough Ⅰ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "18033", "target_id_2": "", "target_num": 3, "task_fold": 0, "type": 8, "visibility": 0 }, "60285": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Combat Data Collection Ⅰ must be completed first.\nThe first draft of the design is complete. In order to verify the extent to which the design's specifications can be realized, more combat data is needed.\n\n — Sortie and accumulate 2,400,000 EXP using Eagle Union Main Fleet ships.", "fix_task": 0, "guild_coin_award": 0, "id": 60285, "is_head": 1, "level": 30, "name": "Combat Data Collection Ⅱ", "next_task": "0", "open_need": [ 60282 ], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1041, "target_id": [ [ 1, 4 ], [ 1, 5 ], [ 1, 6 ], [ 1, 7 ], [ 1, 9 ], [ 1, 10 ], [ 1, 12 ], [ 1, 13 ], [ 1, 21 ] ], "target_id_2": "", "target_num": 2400000, "task_fold": 0, "type": 8, "visibility": 0 }, "60286": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Theoretical Engineering Research Ⅰ must be completed first.\nNext, the basic design must be revised, improved, and optimized. 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Oh, and the christening, of course!\n\n — Gather 10 Wisdom Cubes (tapping \"Complete\" will use up these resources.)", "fix_task": 0, "guild_coin_award": 0, "id": 60289, "is_head": 1, "level": 30, "name": "Hull Construction Ⅱ", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1000, "target_id": "20001", "target_id_2": "", "target_num": 10, "task_fold": 0, "type": 8, "visibility": 0 }, "60291": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "", "fix_task": 0, "guild_coin_award": 0, "id": 60291, "is_head": 1, "level": 30, "name": "四万十开启研发前置任务", "next_task": "0", "open_need": [], "priority_type": 0, "quick_finish": 0, "ryza_icon": "", "ryza_type": 0, "scene": "", "story_icon": "", "story_icon_shift": "", "story_id": "", "sub_type": 1050, "target_id": "3", "target_id_2": "", "target_num": 900, "task_fold": 0, "type": 9, "visibility": 0 }, "60292": { "activity_client_config": "", "added_tip": 0, "auto_commit": 0, "award": 0, "award_choice": "", "award_display": [], "count_inherit": 0, "desc": "Sufficient data must be obtained in order to ensure that research and development proceed smoothly. 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