using System.Text.Json.Serialization; namespace BLHX.Server.Common.Data { public class BattleCostTemplate { [JsonPropertyName("attack_count")] public uint AttackCount { get; set; } [JsonPropertyName("cat_exp_award")] public uint CatExpAward { get; set; } [JsonPropertyName("end_sink_cost")] public uint EndSinkCost { get; set; } [JsonPropertyName("enter_energy_cost")] public uint EnterEnergyCost { get; set; } [JsonPropertyName("global_buff_effected")] public uint GlobalBuffEffected { get; set; } [JsonPropertyName("id")] public uint Id { get; set; } [JsonPropertyName("oil_cost")] public uint OilCost { get; set; } [JsonPropertyName("ship_exp_award")] public uint ShipExpAward { get; set; } [JsonPropertyName("user_exp_award")] public uint UserExpAward { get; set; } } }