using BLHX.Server.Common.Proto.p19; namespace BLHX.Server.Game.Handlers { internal static class P19 { } static class P19ConnectionNotifyExtensions { public static void NotifyDormData(this Connection connection) { connection.Send(new Sc19001() { Lv = 1, FloorNum = 1, ExpPos = 2, LoadTime = (uint)DateTimeOffset.Now.ToUnixTimeSeconds() }); } } }