using BLHX.Server.Common.Proto; using BLHX.Server.Common.Proto.p26; namespace BLHX.Server.Game.Handlers { internal static class P26 { [PacketHandler(Command.Cs26101)] static void MiniGameHandler(Connection connection, Packet packet) { connection.Send(new Sc26102()); } } static class P26ConnectionNotifyExtensions { public static void NotifyGameRoom(this Connection connection) { connection.Send(new Sc26120()); } } }