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https://github.com/rafi1212122/BLHX.Server.git
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35 lines
896 B
C#
35 lines
896 B
C#
using BLHX.Server.Common.Proto;
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using BLHX.Server.Common.Proto.p26;
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namespace BLHX.Server.Game.Handlers
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{
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internal static class P26
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{
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[PacketHandler(Command.Cs26101)]
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static void MiniGameHandler(Connection connection, Packet packet)
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{
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connection.Send(new Sc26102());
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}
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[PacketHandler(Command.Cs26103)]
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static void MiniGameOPHandler(Connection connection, Packet packet)
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{
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connection.Send(new Sc26104());
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}
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[PacketHandler(Command.Cs26150)]
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static void GetMinigameShopHandler(Connection connection, Packet packet)
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{
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connection.Send(new Sc26151());
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}
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}
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static class P26ConnectionNotifyExtensions
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{
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public static void NotifyGameRoom(this Connection connection)
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{
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connection.Send(new Sc26120());
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}
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}
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}
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