Files
2024-02-21 19:12:32 +07:00

35 lines
896 B
C#

using BLHX.Server.Common.Proto;
using BLHX.Server.Common.Proto.p26;
namespace BLHX.Server.Game.Handlers
{
internal static class P26
{
[PacketHandler(Command.Cs26101)]
static void MiniGameHandler(Connection connection, Packet packet)
{
connection.Send(new Sc26102());
}
[PacketHandler(Command.Cs26103)]
static void MiniGameOPHandler(Connection connection, Packet packet)
{
connection.Send(new Sc26104());
}
[PacketHandler(Command.Cs26150)]
static void GetMinigameShopHandler(Connection connection, Packet packet)
{
connection.Send(new Sc26151());
}
}
static class P26ConnectionNotifyExtensions
{
public static void NotifyGameRoom(this Connection connection)
{
connection.Send(new Sc26120());
}
}
}