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15 lines
344 B
C#
15 lines
344 B
C#
using BLHX.Server.Common.Proto;
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using BLHX.Server.Common.Proto.p62;
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namespace BLHX.Server.Game.Handlers
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{
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internal static class P62
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{
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[PacketHandler(Command.Cs62100)]
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static void GuildPublicUserDataHandler(Connection connection, Packet packet)
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{
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connection.Send(new Sc62101());
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}
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}
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}
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