Files
BLHX.Server/BLHX.Server.Game/Handlers/P62.cs
2024-02-20 23:47:02 +07:00

15 lines
344 B
C#

using BLHX.Server.Common.Proto;
using BLHX.Server.Common.Proto.p62;
namespace BLHX.Server.Game.Handlers
{
internal static class P62
{
[PacketHandler(Command.Cs62100)]
static void GuildPublicUserDataHandler(Connection connection, Packet packet)
{
connection.Send(new Sc62101());
}
}
}