Files
BLHX.Server/BLHX.Server.Game/Commands/SaveCommand.cs
2024-02-22 00:25:19 +07:00

16 lines
346 B
C#

using BLHX.Server.Common.Utils;
namespace BLHX.Server.Game.Commands;
[CommandHandler("save", "Save the current state", "save")]
public class SaveCommand : Command
{
public override void Execute(Dictionary<string, string> args)
{
base.Execute(args);
Logger.c.Log("Saving...");
Logger.c.Log("Saved!");
}
}